A client update has been released for 04rel002.
- Checkpoint and sphere entry/exit events are now more reliable.
- Fixed a potential issue where running completely through a small enough checkpoint or sphere at a sufficiently low framerate would cause this to not be detected and reported.
- UIDs are now sent with crash reports sent to crashes.vc-mp.org
- Fixed an issue where spectating a player who was in a different interior would render the wrong interior.
- Fixed a logic error that caused snipers in first-person aim to not trigger the aim animation on other players' screens.
- /disconnect no longer triggers an automatic reconnect.
This update will take effect upon loading the browser or joining a 04rel002 server.