CELO Files Can Convet Like That ?
{$CLEO}
0000:
0AC6: 1@ = label @Data offset
while true
wait 0
for 0@ = #LANDSTAL to #VICECHEE
if and
0@ <> #AIRTRAIN
0@ <> #DEADDODO
0@ <> #RCBARON
0@ <> #RCRAIDER
0@ <> #RCGOBLIN
then
0ADB: 1@ = car_model 0@ name
if
0ADC: test_cheat 1@
then
0ADD: spawn_car_with_model 0@ at_player_location
0ACE: show_formatted_text_box "%s spawned..." 1@
end
end
end
end
:Data
hex
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
end
It's CLEO, IIRC.
And, I don't understand what you mean.
My best guess is that you meant to convert it to VCMP Compatible GUI, which may be possible if someone makes a coverter for it
The short answer is, no you cannot load CLEO script files into VC:MP.
But tell us what that script is suppose to do, and someone might make a script compatible with VC:MP for it.
I think it's meant to spawn a car with a chear, (as far as i know, i learned some scm, but not that much).
Quote from: NicusorN5 on Oct 17, 2017, 01:02 PMI think it's meant to spawn a car with a chear, (as far as i know, i learned some scm, but not that much).
Nope Not Spawn Car!!!
i can made spawn car. But i want to know if the CELO files can convert xDDD
Solved. Not Converted. :V