Custom Sound Problem~

Started by ngocson389, Jun 21, 2017, 09:48 AM

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ngocson389

Hi Guy. I did add my sound in store but why i cant use it.
When i take sound in forum it work. idk why.
Thank for help.

.

#1
Quote from: ngocson389 on Jun 21, 2017, 09:48 AMHi Guy. T did add my sound in store but why i cant use it.
When i take sound in forum it work. idk why.
Thank for help.


The text is too small to read. Please make it bigger!!! Because we're all blind 8) and stupid here.
.

KAKAN

oh no

Derwaish.


Murdock

Quote from: ngocson389 on Jun 21, 2017, 09:48 AMHi Guy. T did add my sound in store but why i cant use it.
When i take sound in forum it work. idk why.
Thank for help.


Which guy are you talking to? Who is T?

ngocson389


EK.IceFlake


EightyVice

#7
Well add the audio file and rename it s<id>_<name> as that id must be more than or = 50000 , but dont make 2 files with the same ID
as example
s50000_headshot.wav
and then you can use it in Sound Functions
and a  example for playing a sound at a certain position
PlaySound( 1, 50000, Player.Pos);you can see another functions from here

EK.IceFlake

Quote from: Zeyad Ahmed on Jun 23, 2017, 08:20 AMWell add the audio file and rename it s<id>_<name> as that id must be more than or = 50000 , but dont make 2 files with the same ID
as example
s50000_headshot.wav
and then you can use it in Sound Functions
and a  example for playing a sound at a certain position
PlaySound( 1, 50000, Player.pos);you can see another functions from here
There is no member CPlayer::pos or SqPlayer::pos.

PunkNoodle

Quote from: EK.IceFlake on Jun 23, 2017, 09:36 AM
Quote from: Zeyad Ahmed on Jun 23, 2017, 08:20 AMWell add the audio file and rename it s<id>_<name> as that id must be more than or = 50000 , but dont make 2 files with the same ID
as example
s50000_headshot.wav
and then you can use it in Sound Functions
and a  example for playing a sound at a certain position
PlaySound( 1, 50000, Player.pos);you can see another functions from here
There is no member CPlayer::pos or SqPlayer::pos.
You could have been more explicit, I'm sure he won't understand what you are trying to tell him.

@Zeyad it's not "pos" but "Pos" all the functions in VC:MP are capitalised.

Therefore:
PlaySound( 1, 50000, player.Pos);

kennedyarz

#10
Quote from: EK.IceFlake on Jun 23, 2017, 09:36 AM
Quote from: Zeyad Ahmed on Jun 23, 2017, 08:20 AMWell add the audio file and rename it s<id>_<name> as that id must be more than or = 50000 , but dont make 2 files with the same ID
as example
s50000_headshot.wav
and then you can use it in Sound Functions
and a  example for playing a sound at a certain position
PlaySound( 1, 50000, Player.pos);you can see another functions from here
There is no member CPlayer::pos or SqPlayer::pos.

You have an obsecion with SLC's plugin

EK.IceFlake

Quote from: kennedyarz on Jun 23, 2017, 01:39 PM
Quote from: EK.IceFlake on Jun 23, 2017, 09:36 AM
Quote from: Zeyad Ahmed on Jun 23, 2017, 08:20 AMWell add the audio file and rename it s<id>_<name> as that id must be more than or = 50000 , but dont make 2 files with the same ID
as example
s50000_headshot.wav
and then you can use it in Sound Functions
and a  example for playing a sound at a certain position
PlaySound( 1, 50000, Player.pos);you can see another functions from here
There is no member CPlayer::pos or SqPlayer::pos.

You have an obsecion with SLC's plugin
Try using it once ;)

DizzasTeR

Quote from: kennedyarz on Jun 23, 2017, 01:39 PMYou have an obsecion with SLC's plugin

Indeed we do, because you can't.