monobogdan

  • Newbie
  • Posts: 2
Native plugin SDK
«  »
There are one problem with VCMP 0.4 server.
After last updates VCMP require 2 new fields in plugin info: apiversionminor and apiversionmajor, but so, in official plugin sdk headers we don't see it.
So, my native game mode not starting.
How to set plugin minor/major version?

Athanatos

  • Hero Member
  • Working on maybe the best VC:MP server ever
  • Posts: 598
Re: Native plugin SDK
« Reply #1,  »
Haven't you read that you can't ask help here?

!

  • Sr. Member
  • Don't feel shy while zooming on h*r...
  • Posts: 369
Re: Native plugin SDK
« Reply #2,  »
Someone thinks that he can achieve to set the minor and major part of plugin while he doesn't even know where to post.

KAKAN

  • Wiki Contributor
  • Posts: 3,425
Re: Native plugin SDK
« Reply #3,  »Last edited
He's correct and should be given help. If you can't, then don't post anything.
Anyways, you can check out the source code of rel04 ready plugins to get it.
You can contact me using Discord, at Developers.CPP( check off-board to find the invite link )
Github: https://github.com/theKAKAN

!

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monobogdan

  • Newbie
  • Posts: 2
Re: Native plugin SDK
« Reply #5,  »Last edited
Quote from zeus on October 5th, 2017, 03:14 PM
Quote from KAKAN on October 5th, 2017, 02:28 PM
He's correct
??? ?
If you so cool, why you not add info about api versions in wiki, but pointing other where to post?
I found latest plugin sdk header.
Wiki moderators, can you pls replace old links on it
https://bitbucket.org/maxorator/vcmp-plugin-header/src/fb1d2cb0dcfb7b56f0dfd469babb00f9da759d33/plugin.h?at=default&fileviewer=file-view-default

Xmair

  • Wiki Contributor
  • Posts: 866
Re: Native plugin SDK
« Reply #6,  »
Done. You can edit pages too, you just need to have an account there.
I convert minecraft worlds to VCMP, if you want your worlds to be converted, shoot me a PM! (Please note the paintings, flower pots, armour stands and custom skulls won't be converted within the model. Also big objects won't be converted)