Content Type: Vehicle
Original Author: I can not find it. I only saw it in my SA and I converted it
[Modified By: sexi autor
Authorized By Original Author?: My GTA SA does not speak. so yes
Screenshots:
[spoiler](https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKHRhNTD.png&hash=055f5a9f3f390154624fab3e6a5127a5f89ff32a)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYouVXhs.png&hash=d582877c2adb9790e9d95f2b7ca7e723456c7036)[/spoiler]
Download here:
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Ffiles.thijn.ovh%2Fimg%2F7055b4c79824fcc9e88d7c7bacdcccf5%2Fv6400_t0_p1_FNF6.7z&hash=210fb7fc18da65ad1ccd7ea5760ed73709377df7) (http://files.thijn.ovh/download/7055b4c79824fcc9e88d7c7bacdcccf5/v6400_t0_p1_FNF6.7z)
To enjoy it more use this in your script
[spoiler]OnScriptLoad()
{
I_KEY <- BindKey(true, 0x49, 0, 0);
}
function onPlayerEnterVehicle( player, vehicle, door )
{
if( vehicle.Model == 6400 ) vehicle.Immunity = 1024;
}
function onKeyDown( player, key )
{
if(key == I_KEY)
{
if(player.Vehicle!=null) { local v=player.Vehicle; v.RelativeSpeed*=1.3;}
}
}
[/spoiler]
Quote from: kennedyarz on Jun 01, 2017, 11:56 AMModified By: @kennedyarz (me)
Wrong. You didn't actually modified anything. (neither convert)
You just ported it to VCMP :)
Quote from: kennedyarzvehicle.Health=99999999;
???
vehicle.Immunity = 1023;
You also forgot function before OnScriptLoad and it's onScriptLoad, not OnScriptLoad.
And then you complain about how simple things are.