Vice City: Multiplayer
News & Announcements => Client Updates => Topic started by: Stormeus on April 12th, 2019, 03:46 AM
A client update has been released for 04rel006 on the publicbeta branch.
This update is a release candidate. If no further issues are reported, this build will be promoted to the stable 04rel006 branch.
Fixed game physics breaking at framerates higher than 30fps.
- Further optimizations for chat console performance.
- Fixed a rendering error with nametags that made them invisible when antialiasing is on.
- Fixed a caching issue with the console that caused old chat lines to repeat when the console scrollback was full.
- Fixed a regression that broke build mode.
To enroll in the publicbeta branch, go to your browser settings and set the Updater password to publicbeta. Since there are no mandatory gameplay or netcode changes, you'll be able to use this branch on regular 04rel006 servers.
Please report any issues in the Bugs and Crashes(https://forum.vc-mp.org/?board=20.0) board.
See this bug https://forum.vc-mp.org/?topic=6614
Most servers block the gameplay if he have fps higher than 65
The patches fixing high FPS have been disabled while we figure out why they completely uncapped FPS.