Recent posts

#21
Support / Re: cant connect to server
Last post by LamFloGaming - Jul 21, 2026, 01:25 AM
Are these server is on??
You should rejoin and check if server is online, if the ping doesnt change on click on server name, server is down, if everything is normal, try the trick if tester above.
#22
Support / Re: Game crash after joining
Last post by LamFloGaming - Jul 21, 2026, 01:22 AM
Please dont install any ASI mod, if modded, game will crash on launch, you should play in original game.
#23
Support / Game crash after joining
Last post by killer4nl - Jul 20, 2026, 06:04 PM
If i try joining a server after load my game crashes with no error :(

i have the dinput wide screen fix installed.

Any suggestions?
#24
Support / Re: Announce server to browser
Last post by Milko - Jul 20, 2026, 11:57 AM
You need to suck my dick and then die
#25
General Discussion / Re: [REPORT] david58 (Slovakia...
Last post by Milko - Jul 20, 2026, 11:56 AM
kewun is king
#26
General Discussion / Re: Fake Server Impersonation ...
Last post by PLAYER - Jul 20, 2026, 11:33 AM
hhhhhhhhhhhhhhhhhhhhhhhhhhhh  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D
#27
Support / Announce server to browser
Last post by LamFloGaming - Jul 19, 2026, 01:11 PM
Hello, after many day developing my server. I bringing my server to a free hosting, but I want to more players find to my server by browser, but I have put announce 1 in server.cfg, but in Master list doesnt have my server. How to bring my server to Master List??? Thank for all helping!
#28
Support / Re: A new menu textures
Last post by LamFloGaming - Jul 19, 2026, 01:07 PM
Quote from: Xmair on Jul 18, 2026, 08:31 PMThe radar disc is already customizable. Simply place your custom radar disc here:

store/maps/radar/radardisc.png
The maps are customizable as well:

* Main menu map:
 
store/maps/radar/region00.png - region08.png
* Radar map:
 
store/maps/radar/section00.png - section63.png
As for the custom weapon icons, you can use custom weapons with the default weapon XML files (available in the MVL mod examples):
https://www.gtagarage.com/mods/show.php?id=16467

Get them from this path in the MVL archive:
mvl/help/samplewepxmls
and finally you can just put the weapon icon you want in the custom weapon archive.

The pause screen is not customizable.

More information here:
https://forum.vc-mp.org/index.php?topic=8.0

Thanks
#29
Support / Re: A new menu textures
Last post by Xmair - Jul 18, 2026, 08:31 PM
The radar disc is already customizable. Simply place your custom radar disc here:

store/maps/radar/radardisc.png
The maps are customizable as well:

* Main menu map:
 
store/maps/radar/region00.png - region08.png
* Radar map:
 
store/maps/radar/section00.png - section63.png
As for the custom weapon icons, you can use custom weapons with the default weapon XML files (available in the MVL mod examples):
https://www.gtagarage.com/mods/show.php?id=16467

Get them from this path in the MVL archive:
mvl/help/samplewepxmls
and finally you can just put the weapon icon you want in the custom weapon archive.

The pause screen is not customizable.

More information here:
https://forum.vc-mp.org/index.php?topic=8.0
#30
Support / Re: A new menu textures
Last post by DNeep - Jul 18, 2026, 04:11 AM
I think the main limitation here is that the server cannot directly replace the native VC: MP/GTA UI textures like the radar disc, radar ring, weapon icons, or pause menu through normal server-side scripting. However, you could probably recreate most of the visual UI using client-side scripting and custom GUI elements. For example, a custom HUD/overlay could be built with images, labels, and icons, similar to how custom GUI systems are used in other VC: MP projects.
The radar and weapon icons may require a client-side workaround rather than simply loading a new texture into the original game UI. If you share exactly which UI elements you want to replace first, it would be easier to check what is realistically possible in VC: MP.