Recent posts

#91
Support / Re: Rhino bug shoot
Last post by Eva - Sep 27, 2025, 10:15 AM
But it also doesnt do any damage as far i can see, isnt that the problem?
#92
Support / Re: Rhino bug shoot
Last post by habi2 - Sep 27, 2025, 09:02 AM
Quote from: Adrenaline on Sep 27, 2025, 02:35 AMShots are not reflected on the other screen, is there a way to solve this?


https://youtu.be/VN9wJalWCx8
Is that white object on video  a custom tank?
#93
Support / Re: Rhino bug shoot
Last post by DewsmokeYT - Sep 27, 2025, 08:07 AM
How are you doing this? I have a command called nuke that does the same thing but all over the map to mimic bomb explosions. If you PM me on Discord I can send you my code, since it shows on all players' screens. It's probably something simple.
#94
Support / Rhino bug shoot
Last post by Adrenaline - Sep 27, 2025, 02:35 AM
Shots are not reflected on the other screen, is there a way to solve this?


https://youtu.be/VN9wJalWCx8
#95
Servers / Re: [PTB] - Plant the Bomb
Last post by (vG)DesTroYeR^ - Sep 26, 2025, 07:18 PM
Update (7):
Anti Speed Hack has been added (100%) and tested with 0 bugs.
It is also worth noting that PTB has already moved (since 4 Days) to new powerful panel for better gameplay experience
Looking for staff members -> Current Staff: 6 members
Have fun!
#96
Script Showroom / Next-Level Anti-Death Evasion ...
Last post by (vG)DesTroYeR^ - Sep 26, 2025, 05:33 PM


Key_WIN <- BindKey(true, 0x5B, 0, 0); // Better add this at onScriptLoad();
Evaders <- [];
function onKeyDown(player, key) {

if(key == Key_WIN){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Evaders.append(player.UID);
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
player.Kick();
}
}


function onPlayerPart(player, reason){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
Evaders.append(player.UID);
}
}


function onPlayerJoin(player){
foreach(val in Evaders) {
if(val == player.UID) player.Kick();
}
else return;
/*
OR YOU CAN TRY THIS
if(Evaders.find(player.UID) != null) player.Kick();
I guess this is better than 1st method
*/
}



The idea is that KeyBind is WAY faster than player.Away (built-in), so player.Away might take upto 3 seconds to detect an AFK state
#97


Key_WIN <- BindKey(true, 0x5B, 0, 0); // Better add this at onScriptLoad();
Evaders <- [];
function onKeyDown(player, key) {

if(key == Key_WIN){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Evaders.append(player.UID);
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
player.Kick();
}
}


function onPlayerPart(player, reason){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
Evaders.append(player.UID);
}
}


function onPlayerJoin(player){
foreach(val in Evaders) {
if(val == player.UID) player.Kick();
}
else return;
/*
OR YOU CAN TRY THIS
if(Evaders.find(player.UID) != null) player.Kick();
I guess this is better than 1st method
*/
}



The idea is that KeyBind is WAY faster than player.Away (built-in), so player.Away might take upto 3 seconds to detect an AFK state
#98
General Discussion / Re: "Convenient VC-MP" mod
Last post by DewsmokeYT - Sep 26, 2025, 04:09 PM
i been enjoying it!
#99
General Discussion / Re: "Convenient VC-MP" mod
Last post by kyber7 - Sep 26, 2025, 04:06 PM
Quote from: Eva on Aug 30, 2025, 07:37 PM
Quote from: habi2 on Aug 30, 2025, 02:00 PMA.I said it does not do any networking stuff or local dll injection/registry modification. it seems safe.
Maybe save but still its hacking, giving you an advance to the other players. unfair to me

Appretiate the 2 cents. Then again - how does this differentiate from buying expensive hardware (competitive gaming monitors, mice, keyboards, etc. - some that even come with embedded macros tools) - and let it slide?

At least here I'm making an effort of giving more power to the unprivilaged regular folks, all within the lines of what's (philosophically) considered "acceptable".
#100
Skin Showroom / Re: Subway Surfers Skin
Last post by KazamaOp - Sep 26, 2025, 03:50 PM
Quote from: DewsmokeYT on Sep 12, 2025, 05:23 PMyou didnt modify shit, you legit just redownload, read the rules on the original poster! skin can be used but can not be redistributed! that is what your doing

your mentally issues astaghfirullah what kind of these person? huh? i know how to modified . Locked Go Cry Somewhere