Client/Browser Update for 0.4.6 Released (2018-06-28)

Stormeus

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Client/Browser Update for 0.4.6 Released (2018-06-28)
«  »Last edited
Browser
  • Added a "Launch Build Mode" option to the right-click-on-server menu.
  • Added a "Check for Updates" option to the Help menu.
  • Updated the libjson, libcurl and liblzma components.
  • Updated the Steam injection mechanism to fix issues with VC:MP failing to load.
  • Web browsers and antivirus software should no longer report the installer as being a virus.
It is highly recommended that you download and reinstall the browser.



Client
  • Enhanced build mode.
    To make it easier to test custom maps/entities and client-side scripts, the build mode from 0.3 is being reintroduced with some enhancements.
    • To get started, create a folder in %APPDATA%\VCMP\04beta\store named buildmode and place any files you want to test there.[1]
      • Custom maps, object definitions, scripts, etc. will all load like they normally would when connecting to a server, but instead of joining a networked game you will spawn on top of Kaufman Cabs.
      • You can add a spawnpos.txt file to the buildmode folder with three numbers (e.g. -250.0 100.0 10.0) denoting the X, Y, and Z coordinates to spawn at. There should be no commas between each number; useful for custom maps where ground level has changed.
    • Whenever a file in the buildmode folder is changed, all files will automatically be reloaded. For example, changing a client-side script file will reload scripts (and any other custom content) immediately. This behavior can be changed using the command /autoreload <0/1>.
    • If you have disabled auto-reloading for custom content/scripts, use the /reloadcontent command.
    • Vehicles, objects, spheres, checkpoints and pickups can be created and deleted to test their appearance using the following commands in build mode only:[2]
      • /createvehicle <model ID> <color 1> <color 2> (<position X> <position Y> <position Z>) - creates a vehicle; if position is unspecified, the vehicle is created at your location (alias /cv)
      • /createobject <model ID> (<position X> <position Y> <position Z>) - creates an object; if position is unspecified, the object is created at your location (alias /co)
      • /createpickup <model ID> <position X> <position Y> <position Z> - creates a pickup; if position is unspecified, the pickup is created at your location (alias /cp)
      • /deletevehicle <ID> - deletes a vehicle; ID is given when using /createvehicle (alias /dv)
      • /deleteobject <ID> - deletes an object; ID is given when using /createobject (alias /do)
      • /deletepickup <ID> - deletes a pickup; ID is given when using /createpickup (alias /dp)
      • /deleteallvehicles - deletes all vehicles (alias /dav)
      • /deleteallobjects - deletes all objects (alias /dao)
      • /deleteallpickups - deletes all pickups (alias /dap)
    • The following commands are also available in build mode only:
      • /weapon <ID> - gives you a weapon (alias /w)
      • /skin <ID> - changes your skin (alias /s)
      • /weather <ID> - changes the weather
      • /time <hour> <minute> - sets the game time to the given hour and minute
      • /goto (<X> <Y> <Z>) - teleports to a location. If position is not specified, player is teleported to the default spawn location. Mostly intended for recovering from drowning and then respawning in the water again.
    • To simulate client-server interaction in build mode, you can use the event void Debug::ClientData(stream), which is called when a client in build mode sends data, and the function bool Debug.SendData(stream), which emulates a server sending client-side data and triggers Server.ServerData.[3]
  • Fixed players appearing to hold their previous weapons instead of fists. This should also fix most issues with players sliding around.
  • Carjacking should be fully disabled on the client side now.
  • Fixed an issue that caused the game to crash while loading on some systems and on random occasions on others.
An example of the enhanced build mode in action can be found here.
 1. Steam users: the Steam version of gta-vc.exe may not load build mode properly; you should change your browser settings to use testapp.exe instead.
 2. Build mode is not designed for creating maps. Objects cannot be rotated once created. There is currently no way to export positions of entities created in build mode.
 3. These functions only work in build mode. Recommended practice is to do any simulation of the server's responses in a separate file to decouple the main script from your tests.

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rww

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Re: Client/Browser Update for 0.4.6 Released (2018-06-28)
« Reply #7,  »Last edited by rww
(click to show/hide)
Code: [Select]
Address: 5A1967E7 error C0000005
EAX 0DD65B48 EBX 0BF533E8 ECX 0DD65B48 EDX 0DD65B48
EBP 00000000 ESP 0019F43C ESI 0DD65AD8 EDI 0019F5F0
Stack:
0019F5F0
0DD65AD8
00000000
0019F45C
0BF533E8
0004B064
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00000000
00516CAC
00000000
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00000000
5A388900
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00000010
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31545844
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FF000000
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0019F500
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00000001
00000001
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0019F501
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0BEEB900
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0BFA0A54
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0019F5C0
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00000008
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00000920
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0000000C
0019F5CC
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09DECA50
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0BEEB9C0
00000000
00000000
00000000
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5C24F862
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0019F5EC
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0BEEB9C0
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0C056FC0
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00000000
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44950F3C
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00000000
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0000BEA0
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00000001
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0019F6AC
5C27D36A
0BEEB9C0
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00000000
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00000001
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C0023040
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9E946C04
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Net version 67400, build version 5B348A5B.
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21100000 S 0005C000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss32.dll
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22200000 S 00015000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Mssa3d2.m3d
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22400000 S 00014000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Mssds3dh.m3d
22500000 S 00014000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Msseax.m3d
22600000 S 00016000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Mssfast.m3d
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22E00000 S 00019000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\msseax3.m3d
24600000 S 00011000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Reverb3.flt
26F00000 S 0002A000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Mp3dec.asi
58B10000 S 000D9000 N C:\Windows\System32\Windows.UI.dll
58D90000 S 012BD000 N C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_b355a5c288e11dfa\igc32.dll
5A050000 S 0050C000 N C:\Users\beckz\AppData\Local\Vice City Multiplayer\04rel006\vcmp-game.dll
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620A0000 S 00019000 N C:\WINDOWS\SYSTEM32\MSACM32.dll
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62480000 S 00281000 N C:\WINDOWS\SYSTEM32\AcLayers.DLL
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65D60000 S 00011000 N C:\WINDOWS\System32\wshbth.dll
65D80000 S 00013000 N C:\WINDOWS\system32\NLAapi.dll
65E30000 S 00016000 N C:\WINDOWS\system32\pnrpnsp.dll
66680000 S 00003000 N C:\WINDOWS\SYSTEM32\sfc.dll
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66AE0000 S 00011000 N C:\WINDOWS\system32\napinsp.dll
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675C0000 S 0025D000 N C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
67900000 S 0008B000 N C:\WINDOWS\SYSTEM32\CoreMessaging.dll
67A20000 S 0007E000 N C:\WINDOWS\System32\TextInputFramework.dll
685B0000 S 0000A000 N C:\WINDOWS\SYSTEM32\HID.DLL
685C0000 S 00007000 N C:\WINDOWS\SYSTEM32\d3d8thk.dll
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69210000 S 000D6000 N C:\WINDOWS\SYSTEM32\wintypes.dll
6A140000 S 00010000 N C:\WINDOWS\SYSTEM32\sfc_os.DLL
6ACD0000 S 0004F000 N C:\WINDOWS\System32\fwpuclnt.dll
6C7B0000 S 00008000 N C:\Windows\System32\rasadhlp.dll
6F110000 S 00056000 N C:\WINDOWS\System32\mswsock.dll
6F1C0000 S 0008E000 N C:\WINDOWS\SYSTEM32\DNSAPI.dll
70DD0000 S 00022000 N C:\WINDOWS\SYSTEM32\DEVOBJ.dll
72850000 S 00030000 N C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
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73730000 S 00023000 N C:\WINDOWS\SYSTEM32\dwmapi.dll
73E50000 S 00018000 N C:\WINDOWS\SYSTEM32\MPR.dll
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745D0000 S 0000A000 N C:\WINDOWS\System32\CRYPTBASE.dll
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76F60000 S 00007000 N C:\WINDOWS\System32\NSI.dll
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773B0000 S 00144000 N C:\WINDOWS\System32\MSCTF.dll
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77BD0000 S 0000E000 N C:\WINDOWS\System32\MSASN1.dll
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77D20000 S 00190000 N C:\WINDOWS\SYSTEM32\ntdll.dll

rwError: pluginID=00000000 errorCode=80000000

Re: Client/Browser Update for 0.4.6 Released (2018-06-28)
« Reply #8,  »Last edited by rww
This one was from about half an hour earlier:
(click to show/hide)
Code: [Select]
Address: 5A1967E7 error C0000005
EAX 0DD8AB48 EBX 0BFE5810 ECX 0DD8AB48 EDX 0DD8AB48
EBP 00000000 ESP 0019F43C ESI 0DD8AAD8 EDI 0019F5F0
Stack:
0019F5F0
0DD8AAD8
00000000
0019F45C
0BFE5810
0002FB89
0DD8AAD8
00000000
00516CAC
00000000
00000000
00000000
00000352
00000032
0079B21C
4AF19000
00000000
5A388900
00000000
0BFE5810
5A196FB4
0DD8AAD8
0019F5F0
00000010
0BFE5810
0019F4B4
0BFE5810
0019F5F0
00000010
00000010
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0DD8AAD8
00000000
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3F7F55FF
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38000BAF
00000000
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0000000C
0019F5CC
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00000000
00000000
00000000
0019F5EC
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3F2B851F
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00000001
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00000001
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00000000
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00000001
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00000000
00000000
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00000000
00000000
00000000
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00000000
00000000
Net version 67400, build version 5B348A5B.
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24600000 S 00011000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Reverb3.flt
26F00000 S 0002A000 N c:\program files (x86)\steam\steamapps\common\Grand Theft Auto Vice City\mss\Mp3dec.asi
58B10000 S 000D9000 N C:\Windows\System32\Windows.UI.dll
58D90000 S 012BD000 N C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_b355a5c288e11dfa\igc32.dll
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5C210000 S 0370E000 N C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_b355a5c288e11dfa\igdumdim32.dll
620A0000 S 00019000 N C:\WINDOWS\SYSTEM32\MSACM32.dll
620D0000 S 000FB000 N C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
62210000 S 0005C000 N C:\WINDOWS\System32\MMDevApi.dll
62480000 S 00281000 N C:\WINDOWS\SYSTEM32\AcLayers.DLL
62C50000 S 0005A000 N C:\WINDOWS\SYSTEM32\inputhost.dll
62CB0000 S 00039000 N C:\WINDOWS\SYSTEM32\dinput8.dll
62D40000 S 00008000 N C:\WINDOWS\SYSTEM32\AVRT.dll
65D60000 S 00011000 N C:\WINDOWS\System32\wshbth.dll
65D80000 S 00013000 N C:\WINDOWS\system32\NLAapi.dll
65E30000 S 00016000 N C:\WINDOWS\system32\pnrpnsp.dll
66680000 S 00003000 N C:\WINDOWS\SYSTEM32\sfc.dll
66AD0000 S 0000C000 N C:\WINDOWS\System32\winrnr.dll
66AE0000 S 00011000 N C:\WINDOWS\system32\napinsp.dll
670A0000 S 00008000 N C:\WINDOWS\SYSTEM32\DPAPI.dll
675C0000 S 0025D000 N C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
67900000 S 0008B000 N C:\WINDOWS\SYSTEM32\CoreMessaging.dll
67A20000 S 0007E000 N C:\WINDOWS\System32\TextInputFramework.dll
685B0000 S 0000A000 N C:\WINDOWS\SYSTEM32\HID.DLL
685C0000 S 00007000 N C:\WINDOWS\SYSTEM32\d3d8thk.dll
68FB0000 S 0007C000 N C:\WINDOWS\system32\uxtheme.dll
69210000 S 000D6000 N C:\WINDOWS\SYSTEM32\wintypes.dll
6A140000 S 00010000 N C:\WINDOWS\SYSTEM32\sfc_os.DLL
6ACD0000 S 0004F000 N C:\WINDOWS\System32\fwpuclnt.dll
6C7B0000 S 00008000 N C:\Windows\System32\rasadhlp.dll
6F110000 S 00056000 N C:\WINDOWS\System32\mswsock.dll
6F1C0000 S 0008E000 N C:\WINDOWS\SYSTEM32\DNSAPI.dll
70DD0000 S 00022000 N C:\WINDOWS\SYSTEM32\DEVOBJ.dll
72850000 S 00030000 N C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
72880000 S 00180000 N C:\WINDOWS\SYSTEM32\PROPSYS.dll
72A00000 S 00019000 N C:\WINDOWS\SYSTEM32\bcrypt.dll
72BF0000 S 00007000 N C:\WINDOWS\SYSTEM32\DCIMAN32.dll
72C00000 S 00029000 N C:\WINDOWS\SYSTEM32\ntmarta.dll
72C30000 S 00098000 N C:\WINDOWS\SYSTEM32\dxgi.dll
72E20000 S 00023000 N C:\WINDOWS\SYSTEM32\WINMMBASE.dll
731D0000 S 0006C000 N C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
73730000 S 00023000 N C:\WINDOWS\SYSTEM32\dwmapi.dll
73E50000 S 00018000 N C:\WINDOWS\SYSTEM32\MPR.dll
74090000 S 000EA000 N C:\WINDOWS\SYSTEM32\ddraw.dll
74180000 S 00024000 N C:\WINDOWS\SYSTEM32\winmm.dll
744D0000 S 0009D000 N C:\WINDOWS\SYSTEM32\apphelp.dll
745D0000 S 0000A000 N C:\WINDOWS\System32\CRYPTBASE.dll
745E0000 S 00020000 N C:\WINDOWS\System32\SspiCli.dll
74600000 S 001E4000 N C:\WINDOWS\System32\KERNELBASE.dll
747F0000 S 00083000 N C:\WINDOWS\System32\clbcatq.dll
74B30000 S 00017000 N C:\WINDOWS\System32\win32u.dll
74B50000 S 00006000 N C:\WINDOWS\System32\PSAPI.DLL
74B60000 S 00164000 N C:\WINDOWS\System32\gdi32full.dll
74CD0000 S 0042B000 N C:\WINDOWS\System32\SETUPAPI.dll
75100000 S 00078000 N C:\WINDOWS\System32\advapi32.dll
75180000 S 00196000 N C:\WINDOWS\System32\CRYPT32.dll
75320000 S 00088000 N C:\WINDOWS\System32\shcore.dll
753B0000 S 0134A000 N C:\WINDOWS\System32\SHELL32.dll
76700000 S 00039000 N C:\WINDOWS\System32\cfgmgr32.dll
76740000 S 0025C000 N C:\WINDOWS\System32\combase.dll
769A0000 S 005BA000 N C:\WINDOWS\System32\windows.storage.dll
76F60000 S 00007000 N C:\WINDOWS\System32\NSI.dll
76F70000 S 00047000 N C:\WINDOWS\System32\WINTRUST.dll
76FC0000 S 0011E000 N C:\WINDOWS\System32\ucrtbase.dll
770E0000 S 0018D000 N C:\WINDOWS\System32\USER32.dll
77270000 S 00067000 N C:\WINDOWS\System32\WS2_32.dll
772E0000 S 00045000 N C:\WINDOWS\System32\shlwapi.dll
77330000 S 00044000 N C:\WINDOWS\System32\sechost.dll
77380000 S 00026000 N C:\WINDOWS\System32\IMM32.DLL
773B0000 S 00144000 N C:\WINDOWS\System32\MSCTF.dll
77570000 S 0000F000 N C:\WINDOWS\System32\kernel.appcore.dll
775A0000 S 00008000 N C:\WINDOWS\System32\FLTLIB.DLL
77640000 S 000E0000 N C:\WINDOWS\System32\KERNEL32.DLL
77720000 S 000C0000 N C:\WINDOWS\System32\RPCRT4.dll
777E0000 S 0007D000 N C:\WINDOWS\System32\msvcp_win.dll
77860000 S 00018000 N C:\WINDOWS\System32\profapi.dll
77880000 S 000FC000 N C:\WINDOWS\System32\ole32.dll
77980000 S 000BF000 N C:\WINDOWS\System32\msvcrt.dll
77A40000 S 00022000 N C:\WINDOWS\System32\GDI32.dll
77A70000 S 00096000 N C:\WINDOWS\System32\OLEAUT32.dll
77B10000 S 00058000 N C:\WINDOWS\System32\bcryptPrimitives.dll
77BD0000 S 0000E000 N C:\WINDOWS\System32\MSASN1.dll
77BE0000 S 00045000 N C:\WINDOWS\System32\powrprof.dll
77D20000 S 00190000 N C:\WINDOWS\SYSTEM32\ntdll.dll

rwError: pluginID=00000000 errorCode=80000000


Piterus

  • Jr. Member
  • hey u
  • Posts: 53

VC:MP since 2012, LU-DM Team Owner, EAD Sr. Admin, part of Vice War Staff, some other things in the past.