The code I posted saves data to a players name. Example: you register, when you register you will have what is considered an account. The file will save as your username. Giving you separate data from others. And with a timer I could have the data save one line at a time allowing the save file to save correctly. as well as weapon ammo to stay updated/saved every 5 minutes.
I am going to continue to work on my account system/base script. but i need that module as i can not find it
[The code again]
I am going to continue to work on my account system/base script. but i need that module as i can not find it
[The code again]
Code Select
ReadIniInteger( "Data/" + player.Name + ".ini", "Account", "Level" );