Description
Vehicle.Health (serverside) always returns value as 1000 if the actual HP is greater than that.
If you try to set HP higher than 1000, it will reflect as it should although Vehicle.Health will only return 1000.
Clientside works fine in this case.
Reproducible
Always
Video
https://youtu.be/uos-X3RNgaQ
I reported this one too, but no one said anything
https://forum.vc-mp.org/?topic=6320.0
BRUH
Quote from: Athanatos on Nov 03, 2021, 03:07 PMI reported this one too, but no one said anything
https://forum.vc-mp.org/?topic=6320.0
BRUH
Ah I didn't see this.
At least we know the bug is since the updates before october 2nd, 2018 O0
we have the best team of creators in the history of GTA, even better than those of MTA, the creators are always up to date solving bugs, not like others who update the game every 3 years and leave 10 new bugs each time they do ...
Quote from: Athanatos on Nov 03, 2021, 03:07 PMI reported this one too, but no one said anything
https://forum.vc-mp.org/?topic=6320.0
BRUH
you still here?
Quote from: Athanatos on May 02, 2020, 06:38 PMSo yeah, anything else to say? No, excepts my regards. It's time for me to move on other projects and focus on game developing. Shortly: goodbye VC:MP community.
I thought he was gone, so many goodbyes and the repentant dog returns.
How many times do you plan to break
@habi's heart?
Quote from: kennedyarz on Nov 03, 2021, 07:12 PMwe have the best team of creators in the history of GTA, even better than those of MTA, the creators are always up to date solving bugs, not like others who update the game every 3 years and leave 10 new bugs each time they do ...
HAHAHHAHAH LMAOOOO
Quote from: kennedyarz on Nov 03, 2021, 07:12 PMI thought he was gone, so many goodbyes and the repentant dog returns.
Did you read the last post in the thread? I asked you to pretend like nothing happened.
Quote from: kennedyarz on Nov 03, 2021, 07:12 PMHow many times do you plan to break @habi's heart?
But I never seen
@habi for months.
Pleasssssssssse I have no ways but keep bumping one to another
Developers when is the next update solving this bug???