Description
Whenever I try to hide an object with LOD via script, it hides the object but it's LOD is strangely visible too, when near it.
But if I hide it via /exec command, the LOD will continue to work properly: hide when near it, show when far away.
Also, when I reconnect the server via the long way (quit then rejoin server), after using /exec command to hide the object, the LOD won't work properly anymore, and will just act strangely.
But if I reconnect via Reconnect option in main menu, the LOD will continue to work properly.
Reproducible
Always
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxIyK2r5.jpg&hash=216f0ca72354649d9e239699500226008326c14b)
Try hiding on every onPlayerJoin
Quote from: NE.CrystalBlue on Mar 03, 2016, 04:59 AMTry hiding on every onPlayerJoin
I tried even onPlayerSpawn, it just doesn't work properly.
So it will be fixed? It's very important for map editing.