Vice City: Multiplayer

Server Development => Scripting and Server Management => Topic started by: vcmptr on Jun 26, 2015, 03:12 PM

Title: Can I Track Default Objects?
Post by: vcmptr on Jun 26, 2015, 03:12 PM
Can I track Vice City's objects?
Title: Re: Can I Track Default Objects?
Post by: maxorator on Jun 26, 2015, 03:22 PM
No. They are not even synced between players.
Title: Re: Can I Track Default Objects?
Post by: Sebastian on Jun 26, 2015, 05:45 PM
Can anyone explain me about what objects are they talking about, and what he wanted to do ???
Title: Re: Can I Track Default Objects?
Post by: DizzasTeR on Jun 26, 2015, 06:55 PM
@sseebbyy, he is talking about the objects which are present in the game itself and are not added customly neither with create object.
Title: Re: Can I Track Default Objects?
Post by: Sebastian on Jun 26, 2015, 07:14 PM
Like what ? I just cannot understand.
Title: Re: Can I Track Default Objects?
Post by: Stormeus on Jun 26, 2015, 07:23 PM
Quote from: sseebbyy on Jun 26, 2015, 07:14 PMLike what ? I just cannot understand.

The base game world. Everything like roads, buildings, lampposts, etc.
Title: Re: Can I Track Default Objects?
Post by: . on Jun 26, 2015, 07:50 PM
Quote from: Stormeus on Jun 26, 2015, 07:23 PMThe base game world. Everything like roads, buildings, lampposts, etc.

To get their ID and modify them... am I right?
Title: Re: Can I Track Default Objects?
Post by: DizzasTeR on Jun 26, 2015, 08:04 PM
@S.L.C, You can get their ID and remove them if you like inorder to do something else, for instance the army gate fast released, he removed the original one from the game and added his own so he can control it.
Title: Re: Can I Track Default Objects?
Post by: vcmptr on Jun 27, 2015, 02:39 PM
Thanks all for replies.