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Messages - Shadow

#46
Couldn't get a hang of you on IRC, or maybe I didn't search enough :p.
#47
The project is revived and I'd appreciate some contribution in the form of testing and reporting bugs. Thanks to everyone involved so far (particularly Stormeus, maxorator for the early support back in ~2014-2015 and SLC (late 2016))
#48
That is a pretty good server shameless plug
#49
Off-Topic General / Re: Injecting commands
Jun 11, 2017, 05:39 PM
This is a delicate subject that I am not willing to talk more about because it could lead to development of even more hacks (and I know how much Stormeus hates to patch exploits that lead to hacks such as the F1 hack...). There are forums dedicated to modding. Learn assembly and reverse engineering shall you attempt anything.
#50
Off-Topic General / Re: Injecting commands
Jun 11, 2017, 05:14 PM
I don't think I'm supposed to talk about stuff like this since it could easily lead to development of hacks, but there are numerous sites that explain things like this on the internet, I'm sure you'll find the answer if you dig deep enough.
#51
Off-Topic General / Re: Injecting commands
Jun 11, 2017, 03:59 PM
There's more to it than just finding an offset. You can mirror the behaviour produced when the shooting key is pressed (trigger the same function with the same parameters) and that'd probably be the easiest way to accomplish it.
#52
I find the reason that people can write malicious executables on others' computers invalid. Why? Because, at this moment, every file that you place in "YOURSERVERDIRECTORY/store" is downloaded into the client's computer. What about that :D ?
#53
Quote from: EK.IceFlake on Jun 06, 2017, 03:59 PMDo you use cheat engine or something to get the pointers or do you downright disassemble it?

I usually look for patterns and strings and offsets in the disassembly in functions (used for hooks and stuff like that).
#54
I've been really busy with real life stuff and my interest has shifted away, but I'll try to get to it once Stormeus runs out of updates and doesn't force me to grab a new set of pointers every morning :D
#55
Closed Bug Reports / Re: [CRASH] 74A9D87A
May 30, 2017, 08:41 AM
From my perspective, this seems to be a memory leak/memory corruption issue, as it seems to happen in a memmove_0 function (correct me if I'm wrong).

It looks something like this: memcpy( 00000001, 0018E6D8, 0x20 ) which looks to be wrong to me.
#56
You need a break; after each case ends. Not sure that the script above reflects the intended behaviour though.
#57
There are lots of players whose computers would explode by running gta-vc and a chrome instance at the same time. I managed to accomplish something with awesomium (it was pretty easy, I found a way to make it work with the gui library VC:MP uses) but it pretty much used as many resources as chrome would, which is quite a lot for the 512MB RAM guy..

https://www.youtube.com/watch?v=MuBBfdpDbec#
#58
Support / Re: how to add cmds ??
Apr 29, 2017, 07:23 PM
I know I'm probably speaking to an army of 10 year olds but you were at the same level of his a few years back (or even months). Why not care to explain instead of hitting him with such replies? Also, when was insulting people for no reason allowed in the rules?
#59
Off-Topic General / Re: Scripting challenges!
Apr 13, 2017, 05:09 PM
Quote from: KAKAN on Apr 13, 2017, 05:07 PMNone of your code printed the desired output. Both of you fail haha!

          *
         * *
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       * * * *
      * * * * *
     * * * * * *
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   * * * * * * * *
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The only difference is the incremental stars. I'd say it does the job.
#60
Off-Topic General / Re: Scripting challenges!
Apr 13, 2017, 05:03 PM