This Makes Messages appear on the chat every (idk) 10 secs
auto_msgs <-
[
" Your message here."];
randcolors <-
[
"[#DC143C]"
"[#00CED1]"
"[#FF69B4]"
"[#FF8C00]"
"[#FFFF00]"
"[#800080]"
"[#4169E1]"
"[#2E8B57]"
"[#8B4513]"
"[#C0C0C0]"
"[#FF0000]"
"[#FF1493]"
"[#FF4500]"
"[#191970]"
"[#8A2BE2]"
"[#4B0082]"
"[#ADFF2F]"
"[#20B2AA]"
"[#00FFFF]"
"[#DAA520]"
"[#696969]"
"[#FF00FF]"
"[#B22222]"
"[#FF7F50]"
"[#BDB76B]"
"[#32CD32]"
"[#1E90FF]"
"[#008000]"
"[#008080]"
"[#B8860B]"
"[#708090]"
"[#8B0000]"
"[#FFD700]"
"[#BA55D3]"
"[#9400D3]"
"[#00BFFF]"
"[#00FF00]"
"[#00FA9A]"
"[#D2691E]"
"[#FA8072]"
"[#C71585]"
"[#FFA500]"
"[#4682B4]"
"[#7CFC00]"
"[#3CB371]"
"[#808000]"
"[#9ACD32]"
"[#8B4513]"
"[#2F4F4F]"
];
randcolorsirc <-
[
"\x000300"
"\x000301"
"\x000302"
"\x000303"
"\x000304"
"\x000305"
"\x000306"
"\x000307"
"\x000308"
"\x000309"
"\x000310"
"\x000311"
"\x000312"
"\x000313"
"\x000314"
"\x000315"
]
function sendmsgs()
{
Message( auto_msgs[ rand() % auto_msgs.len() ]);
}
Copy this all and make a different file rename it to .nut then do this:
function onScriptLoad()
{
dofile( "scripts/yourscriptnamehere.nut" )
Now messages will show up on ur screen :P
Remember always add , at the end of a message and ]; at the end of ur last message for example:
"yourmessage",
"yoursecondmessage"];
Are you sure it'll send the message? The script seems a bit (very) incomplete. And does that `randcolors` table have any purpose?
Quote from: {ultimatejugo] on Dec 21, 2015, 11:46 AMThis Makes Messages appear on the chat every (idk) 10 secs
Is that so? Makes alot of sense.
http://forum.vc-mp.org/?topic=1028.0 -_-
Prefer the Kakan is simpler than this
Quote from: S.L.C on Dec 21, 2015, 11:51 AMAre you sure it'll send the message? The script seems a bit (very) incomplete. And does that `randcolors` table have any purpose?
Randcolors table just show's the one who doesnt know colours colour codes so they can coulour it as they wish.
And yes it will send message i tested it my self