Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: Stormeus on May 11, 2015, 06:46 AM

Title: Client Updates Released (11 May)
Post by: Stormeus on May 11, 2015, 06:46 AM
Multiple client updates have been released for 04rel002.

Update 1

Update 2

Update 3

This update will take effect upon loading the browser or joining a 04rel002 server.
Title: Re: Client Updates Released (11 May)
Post by: soulshaker on May 11, 2015, 02:56 PM
@Stormeus
I am facing problems with sprites in many servers. Like in this video, see the speedometer. Is this server side problem or from my side?
http://youtu.be/xtMuuxU6ukE
from xs04 ^
Title: Re: Client Updates Released (11 May)
Post by: Stormeus on May 11, 2015, 03:04 PM
That's a client side issue to be addressed later today.
Title: Re: Client Updates Released (11 May)
Post by: EK.IceFlake on May 11, 2015, 03:31 PM
Quote from: stormeus on May 11, 2015, 06:46 AM
  • Reverted a change that made players who were in the middle of shooting send more sync packets.
Why?
Title: Re: Client Updates Released (11 May)
Post by: Brian on May 11, 2015, 03:46 PM
Quote from: NE.CrystalBlue on May 11, 2015, 03:31 PM
Quote from: stormeus on May 11, 2015, 06:46 AM
  • Reverted a change that made players who were in the middle of shooting send more sync packets.
Why?
Because laggers are warping/sliding all over the map when they are shooting.