Vice City: Multiplayer

Server Development => Scripting and Server Management => Snippet Showroom => Topic started by: MEGAMIND on Oct 02, 2018, 03:08 AM

Title: swim system
Post by: MEGAMIND on Oct 02, 2018, 03:08 AM
A bit updated and better swim system then previous version

function onScriptLoad()
{
swimming <- array(100,false)
I <- BindKey(true, 0x49,0,0); // forward
J <- BindKey(true, 0x4A,0,0); // left
K <- BindKey(true, 0x4B,0,0); // back
L <- BindKey(true, 0x4C,0,0); //right
O <- BindKey(true, 0x4F,0,0); //jump
}

function onPlayerHealthChange( player, lastHP, newHP )
{
if ( (player.Pos.z <= GetWaterLevel()) && (swimming[player.ID] == false))
{
MessagePlayer( "[#ff00ff]=======(Jump in Water)=======", player );
MessagePlayer( "[#ffffff]USE I, J, K, L, O for movement in water", player );
swimming[player.ID] = true
return true;
}
player.Health = 100;
player.SetAnim(0,149);
local vector1 = Vector ( player.Pos.x+10, player.Pos.y, player.Pos.z+5 ), vector2 = Vector ( player.Pos.x, player.Pos.y, player.Pos.z );
player.SetCameraPos( vector1, vector2 );
}

function onKeyDown( player, key )
{
if( key == I )
{
if ( player.Pos.z <= GetWaterLevel() ) {
 player.Pos.x++;
       }
}
if( key == J )
{
if ( player.Pos.z <= GetWaterLevel() ) {
     player.Pos.y++;
       }
}
if( key == K )
{
if ( player.Pos.z <= GetWaterLevel() ) {
player.Pos.x--;
 }
}
if( key == L )
{
if ( player.Pos.z <= GetWaterLevel() ) {
 player.Pos.y--;
       }
}

//==jump out of water and change directions==============
if( key == O )
{
if ( player.Pos.z <= GetWaterLevel() ) {
 player.Pos.z++;
player.RestoreCamera();
}
}
}
Features:
1.Everything is same (swimstyle , movement keys).
2.While swimming Screen camera moves like as if ur being spectated.
3.Players Glitching into falls and other stuff is fixed.

Credits: @UrbanY
QuoteTo avoid the abuse of players like evade among other things (Glitching everywhere..)
Title: Re: swim system v0.4
Post by: Sebastian on Oct 02, 2018, 06:51 PM
Dude. Keep every "swimming" system in one thread. No need to open 9999 topics about it.
UPDATE the topic, like everybody else in this world...

I will let you clean everything, and stick to one and only.