Okay so still to this day the Liberty Unleashed developers have not added saving weapon ammo. The function Player.WeaponAmmo
never updates unless you switch between weapon's,
This is a nightmare guys/girls, I can not really continue on to sharing the same stat system between LU, VCMP, SAMP for weapons, kills death etc, without being capable of saving ammo in Liberty Unleashed,.
It might be 10 ++ more years before the Liberty Unleashed developers actually add saving weapon ammo,.
I want to know if anyone had any suggestions on ways to save a players ammo without built in functions.
Any suggestions really,
Well, VCMP has a bug with that too, I remember that I used pickups with the Ammo of that player, but, it didn't give the exact value, the max was 5000. I don't know if that's a pickup bug or a function bug,
LU needs a function like Player.GetAmmoAtSlot( ID );
. Without it and or at least a updated version of player.weaponamm
o you cant do anything
wow,does LU still even work?? if yes please send me download link and the client to download :)
Quote from: MIMO on Jul 08, 2016, 06:31 AMwow,does LU still even work?? if yes please send me download link and the client to download :)
Go here (http://liberty-unleashed.co.uk)