function onScriptLoad() {
NewTimer("update",1,0)
}
function update() {
SetTime ( date().hour, date().min );
}
As in topic title, this snippet changes your server time to real time
A good snippet for roleplay rpg servers
So why you thought it was a good idea to spam every player with time packets every 1 millisecond if you could set the time once, and apply a realistic timerate?
ROFL