I have this problem too
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Show posts MenuQuote from: Doom_Kill3R on Dec 25, 2019, 05:45 AMMerged duplicate topic.
Refrain from making duplicate topics and stick to one. How buildmode works and should be used are instructed here: Buildmode Client Update
Follow them carefully and you should be set.
Quote from: Alecu Madalin on Oct 10, 2019, 07:40 PMQuote from: Athanatos on Oct 10, 2019, 03:40 PMIf rand() % 300 equals a value like 199 you should know that the player skin will remain the default.
yes i know that
maybe i will update
but nah it doesnt worth nothing
cmd = cmd.tolower()
if (cmd == "skin") {
local random = rand() % 300;
if( random > 199 ) player.Skin = 0;
else player.Skin = random;
MessagePlayer( "[#FFFFFF]You're now a " + GetSkinName( player.Skin ), player );
//MessagePlayer("You're a lizard harry XDD", player)
}
Quote from: Sebastian on Sep 26, 2019, 09:55 AMQuote from: MatheuS on Sep 26, 2019, 09:31 AMNow I can make people have sex in the car on my RPG server.
*cough* auto-car-bouncer *cough*vehicle.SetHandlingData( 7, -1.5 );
LOOP PlaySound( vehicle.World, 338, vehicle.Pos );
Quote from: Kenneth Law on Sep 10, 2019, 10:49 AMQuote from: MEGAMIND on Sep 10, 2019, 10:30 AMIt's too wired to eject a player from a bike. In fact, the server Argonath RPG has found a way to avoid a player from getting on a bike without ejection. But I don't know how that is done. So I want someone to tell me.Quote from: Kenneth Law on Sep 10, 2019, 08:57 AMHow can I lock a bike? I've used the code vehicle.Locked=true but players can still get in the bike. So any way to lock it?hmm well, try to eject player from vehicle and display message its locked but define if its vehicle 191 for bike
function onPlayerEnteringVehicle( player, vehicle, door )
{
if( vehicle.Model == 191 ) return 0;
}
Quote from: Alecu Madalin on Aug 22, 2019, 05:52 PMQuote from: MatheuS on Aug 22, 2019, 04:20 PMfunction onCheckpointEntered( player, checkpoint )
{
if( checkpoint == banca1 ) player.Pos = Vector(-938.624, -351.724, 7.22692)
else if( checkpoint == banca2 ) player.Pos = Vector(-937.681, -351.388, 17.8038)
}
somehow works but in 1 location
i suck at explaining