As an example: Sending Sockets of coordinates value of a game to inject it on another game window in another PC , What is the good one to use? TCP or UDP and why ?
UDP, no packet check = faster in poor connections.
And, you should ask Google before asking us. There you go:-
http://www.diffen.com/difference/TCP_vs_UDP
Quote from: KAKAN on Jun 03, 2017, 06:45 AMUDP, no packet check = faster in poor connections.
And, you should ask Google before asking us. There you go:-
http://www.diffen.com/difference/TCP_vs_UDP
Thanks alot , yea i faced that in the webcam program it was lagging in the another PC :V any way thanks KoxFox