Well, today I compressed all my maps, spirites and sounds. 1st nothing worked, then I installed 7z and did it, then the sprites and maps worked. The sounds aren't working with the 7z file.
My file name is: sounds_unp.7z
It has about 3 files in it. Am I doing something wrong? If so, please do tell me
You don't have to zip the sounds. Just put the wav files in the folder.
Does your 7z structure look like this?
sounds/
-- file1.wav
-- file2.wav
-- file3.wav
Quote from: Thijn on Feb 11, 2016, 05:05 PMYou don't have to zip the sounds. Just put the wav files in the folder.
People might be underestimating just how large even a short but uncompressed WAV is. If compression works, I'd rather server owners use it.
Quote from: Stormeus on Feb 11, 2016, 06:30 PMDoes your 7z structure look like this?
sounds/
-- file1.wav
-- file2.wav
-- file3.wav
Yezz
Quote from: Thijn on Feb 11, 2016, 05:05 PMYou don't have to zip the sounds. Just put the wav files in the folder.
I don't want someone downloading 3MB from VCMP browser :D
Quote from: KAKAN on Feb 12, 2016, 05:53 AMI don't want someone downloading 3MB from VCMP browser :D
The VCMP browser does not download anything besides VCMP updates. Also 3 MB was considered big in 1998
Quote from: Murdock on Feb 12, 2016, 05:34 PMQuote from: KAKAN on Feb 12, 2016, 05:53 AMI don't want someone downloading 3MB from VCMP browser :D
The VCMP browser does not download anything besides VCMP updates. Also 3 MB was considered big in 1998
This clearly shows that you haven't joined any server yet.
EDIT: Still I want to know the reason why the sounds doesn't work when zipped.
Anyone having/facing the same problem?
Try this prepare your sounds
s50000_file1.wav
s50001_file2.wav
Now use 7zip and compress file in cSounds1_unp.7z archieve then open your archieve then again put your files in archieve with mouse and replace them
Some times when we compress an archieve then most of files doesnt have packed size in archieve i faced these problems much times when i compressed custom objects i noticed if .txd not have packed size then server was unable to extract that file
Sorry for the bad english i am on a trip
Quote from: Kusanagi on Feb 12, 2016, 06:55 PMTry this prepare your sounds
s50000_file1.wav
s50001_file2.wav
Now use 7zip and compress file in cSounds1_unp.7z archieve then open your archieve then again put your files in archieve with mouse and replace them
Some times when we compress an archieve then most of files doesnt have packed size in archieve i faced these problems much times when i compressed custom objects i noticed if .txd not have packed size then server was unable to extract that file
Sorry for the bad english i am on a trip
Your English isn't so bad. I just hope you can use "," and "." correctly. :)
Quote from: Kusanagi on Feb 12, 2016, 06:55 PMTry this prepare your sounds
s50000_file1.wav
s50001_file2.wav
Now use 7zip and compress file in cSounds1_unp.7z archieve then open your archieve then again put your files in archieve with mouse and replace them
Some times when we compress an archieve then most of files doesnt have packed size in archieve i faced these problems much times when i compressed custom objects i noticed if .txd not have packed size then server was unable to extract that file
Sorry for the bad english i am on a trip
Tried, doesn't help. Can anyone try this unp sounds and tell me the result? If it works, then tell me, I'll try some other sounds
I tried on my server. However VC:MP showed "[FILES] Failed to retrieve 'sounds/s50000_name.wav' from archive 'sounds_unp.7z'.". I found that new 7-zip version uses "Delta LZMA2:192k" method to compress files and old version uses "LZMA:16". VC:MP only supports "LZMA:16". Then I use old version to campress, it works well.
Quote from: ysc3839 on Feb 13, 2016, 07:02 AMI tried on my server. However VC:MP showed "[FILES] Failed to retrieve 'sounds/s50000_name.wav' from archive 'sounds_unp.7z'.". I found that new 7-zip version uses "Delta LZMA2:192k" method to compress files and old version uses "LZMA:16". VC:MP only supports "LZMA:16". Then I use old version to campress, it works well.
I used the new version to compress objects and sprites, how did it work then?
I tested as @ysc3839 says newer versions archieves are not working with i am using this version to compress it works fine 7Zip v920 (https://sourceforge.net/projects/sevenzip/files/7-Zip/9.20/)
Quote from: Kusanagi on Feb 13, 2016, 09:07 PMI tested as @ysc3839 says newer versions archieves are not working with i am using this version to compress it works fine 7Zip v920 (https://sourceforge.net/projects/sevenzip/files/7-Zip/9.20/)
Can you give me the zip file you tested?
same problem with me :(
EDIT
@KAKAN Try this version of 7Zip http://www.7-zip.org/a/7z920.exe
7z your all sound files and name it as sounds_unp, it works :)
Quote from: vito on Feb 25, 2016, 12:37 PMI want to add "mission complite" sound. I've converted it from mp3 to wav and compress with 7zip but 700kb it's on border of evil. Is it possible to play mp3 sounds?
No only wave files are supported yet. try decreasing sound quality and bitrate it will help to decrease the file size
Yeah and ruin the fuck out of every thing because you can't hear shit if you move a little away from the Vectors you produce it at. Seriously why is there a goddamn Vector necessary in the first place, it should support a 'null' parameter so its played for all.
Like i already say here http://forum.vc-mp.org/?topic=2046.msg15559#msg15559
Quote from: vito on Feb 25, 2016, 12:37 PMI want to add "mission complite" sound. I've converted it from mp3 to wav and compress with 7zip but 700kb it's on border of evil. Is it possible to play mp3 sounds?
I think this custom audio uses vice city's built-in sound system so it only supports wavs.
Quote from: Kusanagi on Feb 25, 2016, 03:30 PMLike i already say here http://forum.vc-mp.org/?topic=2046.msg15559#msg15559
The custom radio uses bass audio library. And I hope there will be stream outside the vehicles in next version. :)
from the past half hour, I'm trying to add 1 sound, the rest would work but that particular sound won't. The name is totally correct, the format is wav, compressed with the same 7zip which was used for previous ones and yet it just won't play. It would have been better to implement custom sounds by taking more time but atleast something which could turn out better for instance only wav files... not mp3
I think I could write a program that auto zip the files in correct method. Just drag files in. :)
@Doom_Kill3R are you using 7zip v920 because only that versions works fine
Well, guys stop. Compressing music files won't help ya. A 2mb music stayed at 2mb( or say 1.98mb ). 7zip can compress other files, but not music.
you must not zip that put wav files if you think size is bigger for downloading use KGB Archieve to resize files
Quote from: Finch Real on Mar 09, 2016, 10:05 AMyou must not zip that put wav files if you think size is bigger for downloading use KGB Archieve to resize files
What?
Quote from: Finch Real on Mar 09, 2016, 10:05 AMyou must not zip that put wav files if you think size is bigger for downloading use KGB Archieve to resize files
Sh!t man, there are Russian people around here. Be careful with that.
VC-MP Won't Support KGB archieves. Stick with 7zip
Kgb can resize the size of any file