In Doom Editer, When i created a sprite using /cs example.png it has original size. then i got the values but when i create a createsprite it shows somewhere and image looks bigger than original.
How to fix this ?
Change ur GTA VC Resolution to its max
I don't even understand what you are trying to say, if the image worked well for you in the editor, it should work on your server.
Make sure the sprite is set to Relative using sprite.SetRelativeForAll( true );
Thanks thijn, topic solved