Vice City: Multiplayer

Server Development => Scripting and Server Management => Topic started by: Ksna on Aug 08, 2015, 10:39 AM

Title: Screen size : Sprite and text editer [Doom]
Post by: Ksna on Aug 08, 2015, 10:39 AM
In Doom Editer, When i created a sprite using /cs example.png it has original size. then i got the values but when i create a createsprite it shows somewhere and image looks bigger than original.
How to fix this ?
Title: Re: Screen size : Sprite and text editer [Doom]
Post by: KAKAN on Aug 08, 2015, 10:45 AM
Change ur GTA VC Resolution to its max
Title: Re: Screen size : Sprite and text editer [Doom]
Post by: DizzasTeR on Aug 08, 2015, 11:02 AM
I don't even understand what you are trying to say, if the image worked well for you in the editor, it should work on your server.
Title: Re: Screen size : Sprite and text editer [Doom]
Post by: Thijn on Aug 08, 2015, 11:05 AM
Make sure the sprite is set to Relative using sprite.SetRelativeForAll( true );
Title: Re: Screen size : Sprite and text editer [Doom]
Post by: Ksna on Aug 08, 2015, 11:13 AM
Thanks thijn, topic solved