Vice City: Multiplayer

VC:MP Discussion => General Discussion => Topic started by: Xenon on Aug 27, 2015, 03:28 PM

Title: Strange synchronization weapons.
Post by: Xenon on Aug 27, 2015, 03:28 PM
Why arrows are put in place key is pressed shot and nowhere in the game client? It is very difficult to fight stubby, because you have to guess where your opponent will run, to give good shot.
Google translate^
https://www.youtube.com/watch?v=pB24t-VE9s0
Title: Re: Strange synchronization weapons.
Post by: Xmair on Aug 27, 2015, 04:32 PM
I think this causes because you change your position in milliseconds and vcmp couldn't sync it that fast, so it just comes on your first position.
Title: Re: Strange synchronization weapons.
Post by: EK.IceFlake on Aug 27, 2015, 04:36 PM
It happened once with me too. I moved a player to near a wall and in the other game he appeared inside it. I slightly moved him and hes magically through da wall and where he actually is.
Title: Re: Strange synchronization weapons.
Post by: KAKAN on Aug 27, 2015, 05:15 PM
They are happening to me always, I think its due to lagg or high ping
Title: Re: Strange synchronization weapons.
Post by: aXXo on Aug 27, 2015, 05:29 PM
This video is obviously made on 0 ping.
The guy is hosting a server and joined it with the same machine twice.

Looks like a severe sync issue.
Title: Re: Strange synchronization weapons.
Post by: KAKAN on Aug 27, 2015, 05:51 PM
I know, but this happens to me when i get 0 ping or 350+ ping(0 in my server)
Title: Re: Strange synchronization weapons.
Post by: Xmair on Aug 28, 2015, 07:37 AM
This thing isn't related to ping I guess. It's related to the bullets not syncing.
Title: Re: Strange synchronization weapons.
Post by: Thijn on Aug 28, 2015, 04:25 PM
The packet is sent when you shoot. So if you press your mouse, it shoots on the other screen where you're looking.
Of course if you quickly move your mouse while shooting it will be out of sync.