Hey guys!
I am rebuilding Estate city from scratch and now I need a helper. Anyone wants to volunteer to script it?
Quote from: NE.CrystalBlue on Sep 05, 2015, 10:22 AM...Anyone wants to volunteer to script it?
But anyone could do so from scratch if you look at the way you asked for help. If he's already scripting it then why not do it on his own and not have to share anything with anyone.
To help you script it by helping you debug and fix your code then yes, that could work. But not to script it and then you taking the credits.
I can help ya'.
I can help ya too
Quote from: S.L.C on Sep 05, 2015, 11:13 AMQuote from: NE.CrystalBlue on Sep 05, 2015, 10:22 AM...Anyone wants to volunteer to script it?
But anyone could do so from scratch if you look at the way you asked for help. If he's already scripting it then why not do it on his own and not have to share anything with anyone.
To help you script it by helping you debug and fix your code then yes, that could work. But not to script it and then you taking the credits.
I don't lie in terms of credits.
Xmair and KAKAN, cool! I'm gonna ask for help from you two when I need it. Thanks for volunteering
I and Xmair have a BNC at IRC, so feel free to contact us at IRC
o/ i'm here
So you wanna volunteer?
Quote from: NE.CrystalBlue on Sep 06, 2015, 11:45 AMSo you wanna volunteer?
I can help with some things, I know enough about it.
That's nice.
I got enough buddies so unless you're an amazing scripter you aren't supposed to ask to volunteer.
I'm also in ;)
I don't recognize you as an amazing scripter currently, so you aren't in ;)
However I might take you later if I need more scripters
Alright, KAKAN and Matheus!
Time to get to work.
I'm gonna assign you each a small li'l thng
I haven't chose Xmair currently because he will be in charge of some interiors.
[spoiler=KAKAN]You're gonna make some functions like this:
function CPlayer::function_name(args_optional)
{
}
You have to make:
Vector CPlayer.ForwardPoint(nDistance); which will return a point in front of the player using his angle[/spoiler]
[spoiler=Matheus]You will have to make functions like this:
function CObject::function_name(args_optional)
{
}
You will make:
int CObject.FaceVector(vFacing, nOffset); which will return an angle pointing towards towards a vector plus the offset.
[/spoiler]
Btw, you needa know a li'l maths for that :D
I don't understand what u mean, btw I can't do it, my exams will be strating tommorow
Okay, I'm gonna do it myself, but what I meant is that it will calculate a pos for example:
This is right in front of the object with its angle its distance is 300, it should come if I do object.ForwardPoint(300)
^ThisIsTheObject^
Why not make a channel on IRC? Make every OP there, Change the topic for new questions. PM the channel on forum.
Locked. Either use PMs or get together on IRC.