Hello.
Here is the list of bugs that I have found since few months.1. Shotgun Bug:When you do fast switch, c glitch or shoot animation cancelling glitch with shotguns, The player keeps sliding on opponent's screen no matter fast switch or glitch, if you do frequently and sometimes the fires doesn't appear on opponent's screen and sometimes animations gets messed up. And of course it is always reproducible. Watch the video.
https://www.youtube.com/watch?v=MP9-qi9LQUc
Video might not be much clear because I did that all in hurry because I don't have another PC to record them properly. And I called a friend to record with me and send me. You can test them yourselves.
2. Head Punch Bug:When a player carrying any weapon hit you in head with it, Your player gets knocked down like you are shot in head. It is rarely reproducible. Watch the video.
https://www.youtube.com/watch?v=2vDh6CdJo60
3. Skimmer Bug:*Removed. It is unimportant*
4. Wall Glitch:You can still do wall glitch even it is disabled. How? Just stand a bit far from wall and let your bullets strike with wall. It is reproducible but depends on at what angle you are shooting and how is wall. Watch the video.
https://www.youtube.com/watch?v=196nYCuv7fE
Note: I know wall glitch is not allowed in LW. And I had not wall glitched intentionally. I was just recording and it suddenly happened.
5. Bugged walls:*Removed. VC Engine Bug*
6. Bugged walls 2:*Removed. VC Engine Bug*
7. Lost Connection Bug:*Removed. Unimportant*
8. Mouse sensitivity doesn't save: http://forum.vc-mp.org/?topic=1401.0
9. Ghost player bug:Sometimes when you destroy vehicle of someone and at the same time player exits from car and fortunately doesn't lose all health, player becomes Ghost. Its body is left like dead but player can go like normal but ghost. And when player sits in any vehicle it becomes visible again. It is reproducible but a bit tricky and needs proper timing. I will post how to do it when I find out how it exactly happens. Watch the video.
https://www.youtube.com/watch?v=lmvSyQ5Kquc
It is kinda this: http://forum.vc-mp.org/?topic=943.0
10. Katana bug:When you take Katana and go in any direction (without sprint) press fire button once and after that player itself will start slashing Katana, no need to press the fire button anymore. Also you can not move to any direction until you press sprint button or jump and move. It is always reproducible. Watch the video.
https://youtu.be/TQtFWcI7Rrk
11. Weapons bug:*Removed. VC Engine Bug*
This is not end, I still have few bugs left to upload on YouTube. I will update the list when I am done and notify in reply on this post.
Suggestions:- Allow player to sit as passenger in skimmer as you did with Pizza boy scooter. It will be awesome to fly with your friend in skimmer when there is only one skimmer left. :P
I will update the suggestion list too when I guess some. :) Last update: 09/02/2016
Nice work you did by collecting this all
I've seen some of them bugs.
More over you've explained how to use glitches and bugs in vcmp 0.4 too :P
Quote from: Karan on Nov 06, 2015, 03:50 PMMore over you've explained how to use glitches and bugs in vcmp 0.4 too :P
lol xD
Thanks for appreciating mates. :)
Quote from: Karan on Nov 06, 2015, 03:50 PMMore over you've explained how to use glitches and bugs in vcmp 0.4 too :P
lol
Updated. Three more bugs added 9, 10 and 11.
PS: Last video (11th bug's) will appear when uploaded.
Actually, I love to use that 11 number bug, it's available with all the weps which supports FPA( First Person Aim )
The 11th bug is an engine issue rather than a VCMP issue, so there is probably no solution for it except for disabling /wep while in FPV mode.
Best is to disable FPV.
Quote from: krystianoo on Nov 13, 2015, 03:05 PMThe 11th bug is an engine issue rather than a VCMP issue, so there is probably no solution for it except for disabling /wep while in FPV mode.
Well I guess so. But I think it can be fixed from server side if there is animation reset system. so when ever a player use !wep cmd the animations get reset and then player get wep. So it will prevent player getting any wep in FPV.
Quote from: KAKAN on Nov 13, 2015, 05:05 PMBest is to disable FPV.
This is the most worst solution ever thinkable.
11th bug solution
Add after to SetWeapon function in /wep command
player.SetWeapon(0,0);
By the way for the 11th issue, your weapons will fire ultrafast like a minigun...
Only for you!
Other players see it as normal.
However grenades + molotovs + crying gas are different stuff.
Quote from: NE.CrystalBlue on Nov 16, 2015, 12:27 PMBy the way for the 11th issue, your weapons will fire ultrafast like a minigun...
Only for you!
Other players see it as normal.
However grenades + molotovs + crying gas are different stuff.
Nope. If you have watched video carefully and with sound. You see the newton at starting of video firing at ultra fast rate with python. It applies on all/most weapons.
Removed unnecessary and VC Engine bugs to avoid players abusing them. This list may end here. I hope a dev will say something about these bugs.