this system works in 0.4?
function onPlayerCommand( pPlayer, szCommand, szParams )
{
try
{
local
Players,
Plr,
PlayersCount = GetPlayers(),
szParam1,
iParam1,
szParam2,
iParam2,
szParam3,
iParam3,
szParamA1,
iParamA1,
szParamA2,
iParamA2,
szParamA3,
iParamA3,
szCmdError = szCommand,
szCommand = szCommand.tolower();
if ( szParams )
{
szParam1 = GetTok( szParams, " ", 1 );
iParam1 = ( szParam1 ? split( szParam1, " ").len() : 0 );
szParam2 = GetTok( szParams, " ", 2 );
iParam2 = ( szParam2 ? split( szParam2, " ").len() : 0 );
szParam3 = GetTok( szParams, " ", 3 );
iParam3 = ( szParam3 ? split( szParam3, " ").len() : 0 );
szParamA1 = GetTok( szParams, " ", 1, NumTok( szParams, " " ) );
iParamA1 = ( szParamA1 ? split( szParamA1, " ").len() : 0 );
szParamA2 = GetTok( szParams, " ", 2, NumTok( szParams, " " ) );
iParamA2 = ( szParamA2 ? split( szParamA2, " ").len() : 0 );
szParamA3 = GetTok( szParams, " ", 3, NumTok( szParams, " " ) );
iParamA3 = ( szParamA3 ? split( szParamA3, " ").len() : 0 );
if ( IsNum( szParam1 ) ) Plr = FindPlayer( szParam1.tointeger() );
else Plr = FindPlayer( szParam1 );
}
for ( local PlayerID = 0, PlayerCount = 0; PlayerID < GetMaxPlayers() && PlayerCount < PlayersCount; PlayerID++ )
{
if ( !( Players = FindPlayer( PlayerID ) ) ) continue;
PlayerCount++;
if ( Players.IsAdmin ) PrivMessage( pPlayer.Name + " Used " + szCommand + " " + szParams, Players );
}
if ( Stats[ pPlayer.ID ].Leave ) return Announce("\x10 \x10 \x10 \x10 \x10 ~h~!~y~leave" pPlayer );
else if ( szCommand == "test")
{
try
{
if ( Stats[ pPlayer.ID ].Registered == true )
{
if ( Stats[ pPlayer.ID ].Logged == true )
{
PrivMessage("Test Started!.." pPlayer );
{
Stats[ pPlayer.ID ].Leave = true;
MessagePlayer("Teleported To War" pPlayer );
pPlayer.Skin = 0;
pPlayer.Team = 0;
pPlayer.Pos = SDMSpawns[ rand() % SDMSpawns.len() ];
Stats[ pPlayer.ID ].AntiHPHack = true;
pPlayer.Health += 20;
pPlayer.Armour += 200;
pPlayer.Cash +=300;
//pPlayer.SetWeapon
}
PrivMessage("Test Successfully!.." pPlayer );
}
else PrivMessage("[Error] - You're not logged in" pPlayer );
}
else PrivMessage("[Error] - You're not Registered." pPlayer );
}
catch(e) { Print("ERROR - DETECTED....."); Print( Typeof( e ) ); Print( e ); Print("ERROR - END..........."); }
}
else if ( szCommand == "register")
{
if ( Stats[ pPlayer.ID ].Registered == false )
{
if ( szParams )
{
if ( iParamA1 < 2 )
{
if ( szParams.len() >= 4 )
{
if ( szParams.len() < 18 )
{
if ( szParams != pPlayer.Name )
{
Stats[ pPlayer.ID ].RegisterPlayer( pPlayer, szParams );
Stats[ pPlayer.ID ].Deaths = 0;
Stats[ pPlayer.ID ].Cash = pPlayer.Cash;
Stats[ pPlayer.ID ].Score = pPlayer.Score;
Stats[ pPlayer.ID ].User = pPlayer.Name;
Stats[ pPlayer.ID ].Password = SHA256( szParams );
Stats[ pPlayer.ID ].Registered = true;
Stats[ pPlayer.ID ].Logged = true;
PrivMessage("Successfully Registered! /C Help for more Information." pPlayer );
PrivMessage("Nick: " + pPlayer.Name + ", Password: " + szParams, pPlayer );
ClientMessageToAll(">> " + pPlayer.Name + " is a register Nick-Name now!" 984, 252, 777 );
}
else PrivMessage("[Error] - Your Name Can't be your Password." pPlayer );
}
else PrivMessage("[Error] - Password must be under 4 and 18 Characters." pPlayer );
}
else PrivMessage("[Error] - Password must be under 4 and 18 Characters." pPlayer );
}
else PrivMessage("[Error] - Password Can't Contain Space!" pPlayer );
}
else PrivMessage("[Syntax] - /c " + szCommand + " <password>" pPlayer );
}
else PrivMessage("[Error] - You're already register!" pPlayer );
}
I think it'll work except the player.IsAdmin thing, as RCON doesn't exist in VCMP 0.4
Jesus christ that code looks horrible. Why don't you just rewrite it?
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fimg.memecdn.com%2Fepic-face_fb_232179.jpg&hash=73b873e434e1c990a73a24ba915b12c678abf0bd)
Quote from: Thijn on Dec 06, 2015, 09:49 PMJesus christ that code looks horrible. Why don't you just rewrite it?
too much time require :D