Vice City: Multiplayer

VC:MP Discussion => Support => Bugs and Crashes => Topic started by: Kewun on Apr 13, 2016, 07:05 PM

Title: [bug] object colisions
Post by: Kewun on Apr 13, 2016, 07:05 PM
After the update, created objects arent solid for me, when i try to put some objects with map editor pls help :'(
before it was working right, but now the objects are unsolid for me :'(
Title: Re: [bug] object colisions
Post by: maxorator on Apr 13, 2016, 07:13 PM
Quote from: Kewun on Apr 13, 2016, 07:05 PMAfter the update, created objects arent solid for me, when i try to put some objects with map editor pls help :'(
before it was working right, but now the objects are unsolid for me :'(
Custom objects or normal VC objects?
Title: Re: [bug] object colisions
Post by: Kewun on Apr 13, 2016, 07:14 PM
normal objects, with CreateObject func.
i have like this:
function onServerStart();
{
CreateObject( blah..)
}

when i go to the object, its unsolid. like the object exists, but no collision.
Title: Re: [bug] object colisions
Post by: rww on Apr 13, 2016, 07:17 PM
Custom and normal vc objects collisions works good (for me).
Title: Re: [bug] object colisions
Post by: Kewun on Apr 13, 2016, 07:18 PM
also, i think the problem is in loading, because when my friend joined the server, the objects worked for him..
any ideas? :/
Title: Re: [bug] object colisions
Post by: maxorator on Apr 13, 2016, 07:19 PM
Quote from: Kewun on Apr 13, 2016, 07:18 PMalso, i think the problem is in loading, because when my friend joined the server, the objects worked for him..
any ideas? :/
The issue happened when you used objects that were originally used in map regions that you hadn't visited yet. Should be fixed now.