Vice City: Multiplayer

Vice City General => Videos & Screenshots => Topic started by: KAKAN on Apr 17, 2016, 01:16 PM

Title: [ Meow ]Crash :D
Post by: KAKAN on Apr 17, 2016, 01:16 PM
https://www.youtube.com/watch?v=5Th5c_C6iBw
Title: Re: [ Meow ]Crash :D
Post by: . on Apr 17, 2016, 02:48 PM
That's not a crash. The skybox wasn't drawn for some reason and since there was nothing to draw in that empty space, it was keeping the data from the previous frame buffer as if it wasn't cleared.

A crash implies that the application stopped working unexpectedly. That's more like a bug.
Title: Re: [ Meow ]Crash :D
Post by: maxorator on Apr 17, 2016, 02:55 PM
I've seen this occasionally happen since forever. Since it happens so rarely (I haven't seen it more than a few times a year), it's not really easy to debug this.
Title: Re: [ Meow ]Crash :D
Post by: EK.IceFlake on Apr 17, 2016, 03:26 PM
Quote from: . on Apr 17, 2016, 02:48 PMThat's not a crash. The skybox wasn't drawn for some reason and since there was nothing to draw in that empty space, it was keeping the data from the previous frame buffer as if it wasn't cleared.

A crash implies that the application stopped working unexpectedly. That's more like a bug.
[offtopic]
Are you SLC?
Edit: Checked your posts, yes you are. I was hoping that a new guy came to vcmp and apparently knew everything about it.
Title: Re: [ Meow ]Crash :D
Post by: . on Apr 17, 2016, 03:27 PM
Quote from: NE.CrystalBlue on Apr 17, 2016, 03:26 PM[offtopic]
Are you SLC?

[offtopic]
Who knows :-\
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 17, 2016, 04:30 PM
Quote from: . on Apr 17, 2016, 02:48 PMThat's not a crash. The skybox wasn't drawn for some reason and since there was nothing to draw in that empty space, it was keeping the data from the previous frame buffer as if it wasn't cleared.

A crash implies that the application stopped working unexpectedly. That's more like a bug.
I saw the chat log and posted it. And yes, the I was thinking to record more, but the VC crashed :D

Quote from: vito on Apr 17, 2016, 04:29 PMits problems with videocard. I had it in my old pc when i was child xD
Nah, my videocard is not that old :P
Title: Re: [ Meow ]Crash :D
Post by: Sebastian on Apr 17, 2016, 06:47 PM
I used to get such a bug when using some enb series mod.
It was like this for few seconds, then everything was turning back to normal.
Pretty sure you can remake the bug, but the reasons won't be the same I suppose.
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 18, 2016, 03:24 AM
Quote from: sseebbyy on Apr 17, 2016, 06:47 PMI used to get such a bug when using some enb series mod.
I don't have ENB series mods though. You can see the chat, that crash thing popped up and this bug happened. I think it exists with the compatibility for Windows 10. It was working fine in 8.1 though.
Title: Re: [ Meow ]Crash :D
Post by: . on Apr 18, 2016, 03:40 AM
You do know that Vice City is quite an old game. Probably older than many users here on this forum. Back when Vice City was released, Windows 98 was still popular. Just to get an idea. Vice City is built on DirectX 8 and we reached DirectX 12. We had 5 major operating systems since then (XP, Vista, 7, 8/1 and now 10). Nowadays, most driver vendors are focused on current games  and not on those from the age of dinosaurs. I don't see why anyone would be surprised about this graphical bug.
Title: Re: [ Meow ]Crash :D
Post by: rww on Apr 18, 2016, 08:07 AM
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Foi68.tinypic.com%2F20jk1oo.jpg&hash=6fc2bb033759fd2f50f511a2d047f1df69c931b2)

But this bug I have only, when I paste d3d8.dll and neo folder from skygfx.
Title: Re: [ Meow ]Crash :D
Post by: EightyVice on Apr 18, 2016, 08:18 PM
Who remove the sky???☺
Title: Re: [ Meow ]Crash :D
Post by: Tarkan on Apr 20, 2016, 02:27 PM
Try this upon joining a server

/setconfig game_streammem 512
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 20, 2016, 02:32 PM
Quote from: Tarkan on Apr 20, 2016, 02:27 PMTry this upon joining a server

/setconfig game_streammem 512
What will that do? Please don't try to troll me xd
That was a crash, if you read the chatlog, then you can see it :D
Title: Re: [ Meow ]Crash :D
Post by: Tarkan on Apr 20, 2016, 06:32 PM
This will change your game stream memory to 512. Can be done in other ways by going in your %appdata% folder and finding the vcmp_config.txt file and changing the value to 512. I'm not guaranteeing this will solve anything but it is worth a shot.
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 21, 2016, 06:45 AM
Quote from: Tarkan on Apr 20, 2016, 06:32 PMThis will change your game stream memory to 512. Can be done in other ways by going in your %appdata% folder and finding the vcmp_config.txt file and changing the value to 512. I'm not guaranteeing this will solve anything but it is worth a shot.
It's already 1024 :D ( to what I remember )
But what it would do? stream memory for custom objects or what?
Title: Re: [ Meow ]Crash :D
Post by: rww on Apr 21, 2016, 09:55 AM
Quote from: KAKAN on Apr 21, 2016, 06:45 AM
Quote from: Tarkan on Apr 20, 2016, 06:32 PMThis will change your game stream memory to 512. Can be done in other ways by going in your %appdata% folder and finding the vcmp_config.txt file and changing the value to 512. I'm not guaranteeing this will solve anything but it is worth a shot.
It's already 1024 :D ( to what I remember )
But what it would do? stream memory for custom objects or what?

For all (custom & standard) objects.
Title: Re: [ Meow ]Crash :D
Post by: maxorator on Apr 21, 2016, 09:58 AM
Quote from: rww on Apr 21, 2016, 09:55 AM
Quote from: KAKAN on Apr 21, 2016, 06:45 AM
Quote from: Tarkan on Apr 20, 2016, 06:32 PMThis will change your game stream memory to 512. Can be done in other ways by going in your %appdata% folder and finding the vcmp_config.txt file and changing the value to 512. I'm not guaranteeing this will solve anything but it is worth a shot.
It's already 1024 :D ( to what I remember )
But what it would do? stream memory for custom objects or what?

For all (custom & standard) objects.
Streaming memory only has to do with game's default objects. Custom objects/vehicles/skins/weapons don't use it.
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 21, 2016, 12:05 PM
Quote from: maxorator on Apr 21, 2016, 09:58 AM
Quote from: rww on Apr 21, 2016, 09:55 AM
Quote from: KAKAN on Apr 21, 2016, 06:45 AM
Quote from: Tarkan on Apr 20, 2016, 06:32 PMThis will change your game stream memory to 512. Can be done in other ways by going in your %appdata% folder and finding the vcmp_config.txt file and changing the value to 512. I'm not guaranteeing this will solve anything but it is worth a shot.
It's already 1024 :D ( to what I remember )
But what it would do? stream memory for custom objects or what?

For all (custom & standard) objects.
Streaming memory only has to do with game's default objects. Custom objects/vehicles/skins/weapons don't use it.
So what would happen if we increase the limit? I feel nothing different
Title: Re: [ Meow ]Crash :D
Post by: maxorator on Apr 21, 2016, 12:49 PM
Quote from: KAKAN on Apr 21, 2016, 12:05 PMSo what would happen if we increase the limit? I feel nothing different
After a few hundred megabytes the whole default map fits in the streaming memory. Then there's no difference beyond that.
Title: Re: [ Meow ]Crash :D
Post by: Mötley on Apr 23, 2016, 07:12 PM
How about leaving the game alone :)?

Last time I attempted texture mods I was nearly banned from servers for lagging like f! High advantages over players.
"It's not recommended "

The outcome is as bad as uploading a 5 hr video to YouTube(wouldn't finish on normal gameplay). and Running Skype.

Everyone basically runs mods, but everyone calls everyone hackers :D
Title: Re: [ Meow ]Crash :D
Post by: Hari on Apr 24, 2016, 04:47 AM
Aala meow ka baccha
Title: Re: [ Meow ]Crash :D
Post by: KAKAN on Apr 24, 2016, 07:25 AM
Quote from: Hari on Apr 24, 2016, 04:47 AMAala meow ka baccha
Thanks xd

Quote from: Mr_Motley on Apr 23, 2016, 07:12 PMHow about leaving the game alone :)?

Last time I attempted texture mods I was nearly banned from servers for lagging like f! High advantages over players.
"It's not recommended "

The outcome is as bad as uploading a 5 hr video to YouTube(wouldn't finish on normal gameplay). and Running Skype.

Everyone basically runs mods, but everyone calls everyone hackers :D
I removed the tress once. You won't be banned unless you upload a video of your mods :D