Vice City: Multiplayer

Vice City General => Videos & Screenshots => Topic started by: Sebastian on Feb 28, 2015, 10:05 PM

Title: [ eXtreme Servers ] New Checkpoints System !! 8)
Post by: Sebastian on Feb 28, 2015, 10:05 PM
The server has now a new Checkpoints System, one like in Single Player ! 8)

http://youtu.be/nlrbNsD3bLM
Title: Re: [ eXtreme Servers ] New Checkpoints System !! 8)
Post by: EK.IceFlake on Mar 01, 2015, 12:15 PM
Im pretty sure you used custom objects without collisions...
OFFTOPIC: [spoiler]Cant you set the alpha of pickups to 0? And dafuq are they poking out at the top, one at the side of the bottom one, which is totally not symmetric.[/spoiler]
Title: Re: [ eXtreme Servers ] New Checkpoints System !! 8)
Post by: Fuzzie on Mar 01, 2015, 12:49 PM
QuoteAnd dafuq are they poking out at the top, one at the side of the bottom one, which is totally not symmetric.
It's suppose to be like that.
Title: Re: [ eXtreme Servers ] New Checkpoints System !! 8)
Post by: Sebastian on Mar 01, 2015, 01:06 PM
Quote from: Fuzzie on Mar 01, 2015, 12:49 PM
QuoteAnd dafuq are they poking out at the top, one at the side of the bottom one, which is totally not symmetric.
It's suppose to be like that.

This is right. It shows you the direction of the next checkpoint.
It is called Traffic/Navi Sensor. More details here (http://vc-mp.pl/xrr-info/trafficnavi-sensor/).