Vice City: Multiplayer

Server Development => Scripting and Server Management => Topic started by: PunkNoodle on Jul 13, 2016, 12:04 PM

Title: About loading custom textures
Post by: PunkNoodle on Jul 13, 2016, 12:04 PM
I'm not so familiar with MVL and the way it works, I checked Seby tutorials and those have helped me a lot, however there is something which isn't clear enough for me: what's the most efficient way of changing some map textures when the model is vanilla, Am I supposed to change the model too?
Title: Re: About loading custom textures
Post by: EK.IceFlake on Jul 13, 2016, 12:52 PM
Open the .txd with TXDWS and change the images
Title: Re: About loading custom textures
Post by: NicusorN5 on Jul 13, 2016, 01:28 PM
You should copy the model as a custom object , then edit it's textures and finally use CreateObject function...