Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: Stormeus on Jul 17, 2016, 07:57 AM

Title: Client Update Released (July 17)
Post by: Stormeus on Jul 17, 2016, 07:57 AM
A client update has been released for 04rel004.


This update will take effect upon reloading the browser.

EDIT: The original changelog was accidentally overwritten. The latest edit is a recreation and should be as accurate.
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 17, 2016, 08:04 AM
Best updates of 04rel004 ;)
Title: Re: Client Update Released (July 17)
Post by: Xmair on Jul 17, 2016, 08:33 AM
Quote from: EK.CrystalBlue on Jul 17, 2016, 08:04 AMBest updates of 04rel004 ;)
Title: Re: Client Update Released (July 17)
Post by: DizzasTeR on Jul 17, 2016, 09:42 AM
Ooooo Shiny!
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 17, 2016, 11:15 AM
By the way you should have moved it to near the bottom middle, like in 2012 trainer.
Admit it hackman128 is the best.
Title: Re: Client Update Released (July 17)
Post by: KAKAN on Jul 17, 2016, 11:16 AM
Quote from: EK.CrystalBlue on Jul 17, 2016, 08:04 AMBest updates of 04rel004 ;)
For scripters, yes. For players, no, there are still many bugs to fixed.
But, still the effort can't be neglected as Stormeus doesn't have time and still then he fixed so many bugs :)
Title: Re: Client Update Released (July 17)
Post by: Skirmant on Jul 17, 2016, 05:36 PM
Nice work, Stormeus. Now we just need the GUI mouse fixed and increase the object limit from 3k to 10k. My server is getting uncomfortably near the limit and players enjoy decorating their properties.
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 17, 2016, 06:09 PM
Quote from: Skirmant on Jul 17, 2016, 05:36 PMNice work, Stormeus. Now we just need the GUI mouse fixed and increase the object limit from 3k to 10k. My server is getting uncomfortably near the limit and players enjoy decorating their properties.
VKs official server custom property system is also f*ed up, with 200 max objects
Anyways http://forum.vc-mp.org/?topic=3163.0
Title: Re: Client Update Released (July 17)
Post by: Sebastian on Jul 17, 2016, 07:26 PM
https://vcmpdev.wordpress.com/2012/01/06/current-technical-limits/
Title: Re: Client Update Released (July 17)
Post by: EightyVice on Jul 17, 2016, 07:38 PM
Awesome Work Devs
Title: Re: Client Update Released (July 17)
Post by: Fuzzie on Jul 18, 2016, 04:34 AM
Multiple users on a single pc = broken script
Title: Re: Client Update Released (July 17)
Post by: DizzasTeR on Jul 18, 2016, 05:44 AM
Quote from: Skirmant on Jul 17, 2016, 05:36 PMNow we just need the GUI mouse fixed

Isn't this already fixed...
Title: Re: Client Update Released (July 17)
Post by: Skirmant on Jul 18, 2016, 06:50 AM
Quote from: EK.CrystalBlue on Jul 17, 2016, 06:09 PMAnyways http://forum.vc-mp.org/?topic=3163.0

Still doesn't work for me, the update a few weeks ago broke it and it was never repaired.

Quote from: Doom_Kill3R on Jul 18, 2016, 05:44 AM
Quote from: Skirmant on Jul 17, 2016, 05:36 PMNow we just need the GUI mouse fixed

Isn't this already fixed...

Not in fullscreen mode
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 18, 2016, 07:59 AM
Quote from: Skirmant on Jul 17, 2016, 05:36 PMNice work, Stormeus. Now we just need the GUI mouse fixed and increase the object limit from 3k to 10k. My server is getting uncomfortably near the limit and players enjoy decorating their properties.
Did you open a streamer? In VKs official server all objects are deleted if no one is in the property
Title: Re: Client Update Released (July 17)
Post by: Skirmant on Jul 18, 2016, 10:31 AM
Quote from: EK.CrystalBlue on Jul 18, 2016, 07:59 AMDid you open a streamer? In VKs official server all objects are deleted if no one is in the property

Do you mean different worlds? The limit is global, regardless if the objects are streamed to players at the same time or not.
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 18, 2016, 01:10 PM
Quote from: Skirmant on Jul 18, 2016, 10:31 AM
Quote from: EK.CrystalBlue on Jul 18, 2016, 07:59 AMDid you open a streamer? In VKs official server all objects are deleted if no one is in the property

Do you mean different worlds? The limit is global, regardless if the objects are streamed to players at the same time or not.
No. I mean if players aren't near the objects [or in that world in VKs official server] do object.Delete() on the objects. When players come near them then create them again
Title: Re: Client Update Released (July 17)
Post by: Sebastian on Jul 18, 2016, 08:27 PM
Yep. Just like my Menu System was working: if there was none accessing a menu, textdraws and sprites were removed.
Title: Re: Client Update Released (July 17)
Post by: Drake on Jul 19, 2016, 11:22 AM
After this update, players don't exhibit any damage from drivebys and even from vehicle ramming.
Title: Re: Client Update Released (July 17)
Post by: EK.IceFlake on Jul 19, 2016, 11:52 AM
Quote from: Drake on Jul 19, 2016, 11:22 AMAfter this update, players don't exhibit any damage from drivebys and even from vehicle ramming.
You mean non-teamed players?
Title: Re: Client Update Released (July 17)
Post by: Murdock on Jul 19, 2016, 03:47 PM
Quote from: Drake on Jul 19, 2016, 11:22 AMAfter this update, players don't exhibit any damage from drivebys and even from vehicle ramming.

Also car horns and secondary sirens don't seem to be synced