Vice City: Multiplayer

VC:MP Discussion => General Discussion => Topic started by: Luis_Labarca on Nov 15, 2016, 01:34 PM

Title: [Suggestion] Hide map, map created from xml and radar
Post by: Luis_Labarca on Nov 15, 2016, 01:34 PM
well my suggestion is change these functions and add you the worldID
of
RawHideMapObject(ObjectModel,PosX,PosY,PosZ)
to
RawHideMapObject(ObjectWorld,ObjectModel,PosX,PosY,PosZ)

of
<item model="6000" name="Test">
<position x="0" y="0" z="0" />
<rotation format="axisangle" x="0" y="0" z="0" angle="0" />
</item>
to
<item model="6000" world="1" name="Test">
<position x="0" y="0" z="0" />
<rotation format="axisangle" x="0" y="0" z="0" angle="0" />
</item>
of
section00
to
section00_world1
of
region00
to
region08_world1

of
radarisc
to
radardisc_world1


as one you would like to have different things in each worldID
good the truth not is if this is can but only give my suggestion to my I like much that that those functions have worldID for to modify each world with things different
Title: Re: [Suggestion] Hide map, map created from xml and radar
Post by: KAKAN on Nov 15, 2016, 02:01 PM
XML wasn't made for that. But about the RawHideMapObject, its a good suggestion. For that +1, else -1 for everything else.
Title: Re: [Suggestion] Hide map, map created from xml and radar
Post by: Luis_Labarca on Nov 15, 2016, 02:05 PM
Quote from: KAKAN on Nov 15, 2016, 02:01 PMXML wasn't made for that. But about the RawHideMapObject, its a good suggestion. For that +1, else -1 for everything else.
that bad that the xml not is can be good there is that conformanos with what is can :D