Vice City: Multiplayer

Server Development => Scripting and Server Management => Script and Content Requests => Topic started by: KrOoB_ on Jun 19, 2018, 02:18 AM

Title: Connect ID ?
Post by: KrOoB_ on Jun 19, 2018, 02:18 AM
function onPlayerPart( player, reason )
{
    switch (reason)
    {
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]quit.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Quito El Juego.");
            break;
        }
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]Disconnected");
         EchoMessage( ICOL_GREEN  + "[PART] "+player.Name+" Desconecto El juego");
            break;
        }
        case 0:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]timeout.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Internet Fuera.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]Kicked for banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Kickeado Por Prohibicion.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Kicked.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Kickeado.");
            break;
        }
      case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Prohibido.");
            break;
        }
      case 3:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Error Crash.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Error del VC.");
            break;
        }
    }
}

I CANT FIND CONNECT CASE ID ?
Title: Re: Connect ID ?
Post by: D4rkR420R on Jun 19, 2018, 03:13 AM
onPlayerJoin function calls whenever a player connects to the server.
Title: Re: Connect ID ?
Post by: KrOoB_ on Jun 19, 2018, 04:37 AM
Quote from: KrooB on Jun 19, 2018, 02:18 AMfunction onPlayerPart( player, reason )
{
    switch (reason)
    {
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]quit.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Quito El Juego.");
            break;
        }
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]Disconnected");
         EchoMessage( ICOL_GREEN  + "[PART] "+player.Name+" Desconecto El juego");
            break;
        }
        case 0:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]timeout.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Internet Fuera.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]Kicked for banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Kickeado Por Prohibicion.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Kicked.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Kickeado.");
            break;
        }
      case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Prohibido.");
            break;
        }
      case 3:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Error Crash.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Error del VC.");
            break;
        }
    }
}

I CANT FIND CONNECT CASE ID ?
they are changing >> KrOOb connected << 
how can i do it onPlayerJoin
Title: Re: Connect ID ?
Post by: Mahmoud Tornado on Jun 19, 2018, 06:16 AM
Quote from: KrooB on Jun 19, 2018, 02:18 AMfunction onPlayerPart( player, reason )
{
    switch (reason)
    {
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]quit.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Quito El Juego.");
            break;
        }
        case 1:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#ffffff]Disconnected");
         EchoMessage( ICOL_GREEN  + "[PART] "+player.Name+" Desconecto El juego");
            break;
        }
        case 0:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]timeout.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Internet Fuera.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+ " [#ffffff]Kicked for banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+ " Kickeado Por Prohibicion.");
            break;
        }
        case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Kicked.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Kickeado.");
            break;
        }
      case 2:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]banned.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Prohibido.");
            break;
        }
      case 3:
        {
            Message("[#FF77AF][PART] [#ac8000] "+player.Name+" [#FFFFFF]Error Crash.");
         EchoMessage( ICOL_GREEN  + " [PART] "+player.Name+" Error del VC.");
            break;
        }
    }
}

I CANT FIND CONNECT CASE ID ?
You will never find connect onPlayerPart, on player part means on player leaves the server, you can't deal with it on connect.
When player connect like what kurumi said.
Quote from: KuRiMi on Jun 19, 2018, 03:13 AMonPlayerJoin function calls whenever a player connects to the server.
Easily add msg onPlayerJoin, wanna know connect ID use this,
"+player.ID+"
Use it in your msg change it to whatever you want, like this.
"+player.IP+"     "+player.FPS+"    "+player.Ping+"
Finally make add it in msg like this.
            Message("[#FF77AF][JOIN] [#ac8000]"+player.Name+ " [#ffffff]Has joined the server, ID: "+player.ID+".");
Title: Re: Connect ID ?
Post by: KrOoB_ on Jun 19, 2018, 07:18 AM
Okay bro thanks O:-) SOLVED