Suppose you want player A to face to player B, you can use
FindPlayer(5).Angle=atan2(-(FindPlayer(0).Pos.x-FindPlayer(5).Pos.x),FindPlayer(0).Pos.y-FindPlayer(5).Pos.y)
Note: 1. Because we are measuring angle from North (y axis) instead of x axis
2. The angle in vc-mp is measured counter-clockwise. It has been taken into account when i calculated the formula. (result in -ve sign in first parameter)
"Why iz everybody staring at me ?!"
or
"AIM [ON]"
very useful good job bruh :clap:
thats so nice, gonna build my lv 1 aimbot