sprite_logo = GUISprite( "image.png", VectorScreen( sX * 0.2375, sY * 0.26 ) );
sprite_logo.Size = VectorScreen(200,200);
sprite_logo.Alpha = 255;
sX <- GUI.GetScreenSize().X;
sY <- GUI.GetScreenSize().Y;
sprite_logo = GUISprite( "image.png", VectorScreen( 0, 0 ) );
sprite_logo.Size = VectorScreen(sX,sY);
sprite_logo.Alpha = 255;