function onPlayerChat( player, text )
{
print( player.Name + ": " + text );
if ( text == "lol" ) Message(player.Name+" is laughing out loud!");
return 1;
}
by bomb action
guys this my first post. i wish you all like it ;D
sry for my bad english
That returns some error, I've corrected it use:
if( text == "lol" ) Message("[#FFFFFF] " + player.Name + " is laughing a lot!"); // returns lol