Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: maxorator on Jul 05, 2015, 12:20 AM

Title: Client Update Released (4 July)
Post by: maxorator on Jul 05, 2015, 12:20 AM
A client update has been released for 04rel002.

This update will take effect upon reloading the browser.
Title: Re: Client Update Released (4 July)
Post by: . on Jul 06, 2015, 08:27 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMWidescreen setting in VC options menu can no longer be enabled since it messes up aiming

But if I launch the game normally and enable that setting. Would VCMP have it enabled when it reads gta_vc.set ?
Title: Re: Client Update Released (4 July)
Post by: Brian on Jul 06, 2015, 09:31 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMAdded game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)
How does this exactly work?
Title: Re: Client Update Released (4 July)
Post by: maxorator on Jul 06, 2015, 09:38 PM
Quote from: S.L.C on Jul 06, 2015, 08:27 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMWidescreen setting in VC options menu can no longer be enabled since it messes up aiming

But if I launch the game normally and enable that setting. Would VCMP have it enabled when it reads gta_vc.set ?
It will still be disabled in VC:MP.

Quote from: Brian on Jul 06, 2015, 09:31 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMAdded game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)
How does this exactly work?
If you set game_sensitivity_ratio to 0.5, then your Y sensitivity is half of X sensitivity, if you set it to 2.0, then your Y sensitivity is twice your X sensitivity.