some weapons not working/called onobjectshot
RPG
Flamethorwer
grenades
molotovs
if can be called maybe
hunter
seasparrow
i have just noticed that rpg and grenade will not work if you puted some specific weapons inside the objectshot exmple
if (Object.ID == Myobject)
{
if (weapon == 26)
}
rpg will no longer being called even with their ids the id 41 will work but working for both grenade and rpg i think its bug or something because its same id as death reason id 41(explosion)