Vice City: Multiplayer

VC:MP Discussion => Support => Topic started by: Adrenaline on Oct 29, 2025, 03:26 PM

Title: moves maps.xml to another world
Post by: Adrenaline on Oct 29, 2025, 03:26 PM
Can the maps placed in /store/maps objects.xml be moved to another world?

In other words, can they not appear in the default world, but rather in world 2?

I want to try passing objects to the script using the `CreateObject` function.

But I don't know how well it will work.
Title: Re: moves maps.xml to another world
Post by: vitovc on Oct 29, 2025, 06:04 PM
no, streamed objects is only way to do it correctly. objects from .xml can be visually hidden as being 'timed objects' but as i remember collision will be appear