Vice City: Multiplayer

VC:MP Discussion => Support => Topic started by: (vG)DesTroYeR^ on Nov 10, 2025, 10:29 PM

Title: VC:MP - Annoying BUGS
Post by: (vG)DesTroYeR^ on Nov 10, 2025, 10:29 PM
BUG [1]:
Generic.TXD
I am using it in my server to hide the exaggerated trees, it also purifies the vision, but sometimes, the textures (streets, trees, or maybe bushes) wholly turn into white, and sometimes they turn into 'BUILDING' textures. WTF.............
BUG [2]:
Vector()
Misusing the vector function is bound to crash the entire server, for example: player.Pos = 0; player.Pos ++; player.Pos.Distance(integer); ....
Title: Re: VC:MP - Annoying BUGS
Post by: (vG)DesTroYeR^ on Nov 17, 2025, 01:01 PM
Also there should be an ability to stop/destroy sounds, like flag <- PlayerSound; flag.Delete();