Important:-
I don't own or made the tracks or train model.
Tracks:-
X-Seti
http://www.gtagarage.com/mods/show.php?id=23002
Train:-
Ported for VC:MP by
@sseebbyy (I don't know the original creator of the model)
Screens:-
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPssnwfA.png&hash=9a92725d21c8a1e36a750e3b410ec7fba0545e44)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAK1QuC7.png&hash=75dd67ea239699d67610deb605129d605eb6c888)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FnhydfwK.png&hash=c97d179496eae80e3f15c3093d6e26e6683435e8)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyYLQUPe.png&hash=92fda1d6063160c62b7341e2511c7b1ff6452729)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FihI0bBH.png&hash=6429ca7c8b599d3c099657a15c6c2659788814f9)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Ffiles.thijn.ovh%2Fimg%2Fec727c8831544d7e22fbd35ac3230271%2FVCMPTrain.zip&hash=947b209eac8eee40d22e840230a7ce8eb45cc9c2) (http://files.thijn.ovh/download/ec727c8831544d7e22fbd35ac3230271/VCMPTrain.zip)
Note:- Installation instruction is given in the file
Update:-
#1 Added Automatic Train System.
#2 Added bridge at the back of stadium.
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F55cmimD.png&hash=75ee7f2c3949f8eb778905163ba47f84f66eea81)
Thanks to
@Kusanagi for providing this
WOA! Nice work dude!
Woohoo! Hogwarts Express for my server!
@Thijn mirror plx my download is failing.
@Xmair If you want that track i can give you it Thanks Souly For share i already have that given by your member Can you release whole System Of Running Train on Track? :P
Quote from: FinchDon on Sep 07, 2015, 02:24 PMCan you release whole System Of Running Train on Track? :P
The system
@karan20000000000 created, which was used by me and
@Kusanagi was created by lots of timers, and I don't want to release a code full of timers which may lag the server.
Ah souly, actually the one i was using that just has one timer me and kp together made that system btw here is a bridge for main station
function createbridges()
{
try{
CreateObject(2753,1,Vector(-1624, 1471.01, -18.7188),255).RotateToEuler(Vector(0, 0, -0.65),1);
CreateObject(583,1,Vector(-1575.97, 1449.44, 7.48677),255).RotateToEuler(Vector(-1.85957e-008, -5.73468e-009, 1.05),1);
CreateObject(583,1,Vector(-1579.47, 1443.33, 7.48677),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(583,1,Vector(-1581.56, 1439.54, 7.45458),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(324,1,Vector(-1584.59, 1441.93, 8.87629),255).RotateToEuler(Vector(1.79242e-007, 1.05, 1.05),1);
CreateObject(324,1,Vector(-1579.75, 1450.42, 8.87629),255).RotateToEuler(Vector(0.0126411, 1.00061, 1.05282),1);
CreateObject(417,1,Vector(-1592.46, 1452.21, 15.2214),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(417,1,Vector(-1614.46, 1464.93, 15.2214),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(417,1,Vector(-1635.01, 1477.08, 15.2214),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(417,1,Vector(-1651.06, 1486.87, 15.2214),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(417,1,Vector(-1662.8, 1494.16, 15.2214),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(429,1,Vector(-1658.77, 1500.79, 13.6263),255).RotateToEuler(Vector(0, 0, 1.05),1);
CreateObject(429,1,Vector(-1597.71, 1446.1, 13.5148),255).RotateToEuler(Vector(-3.14159, -3.14159, -1.00841),1);
CreateObject(429,1,Vector(-1647.03, 1493.77, 13.5148),255).RotateToEuler(Vector(-1.74471e-009, 1.9812e-009, 0.9),1);
CreateObject(429,1,Vector(-1630.6, 1483.62, 13.5148),255).RotateToEuler(Vector(0, 0, 0.9),1);
CreateObject(429,1,Vector(-1609.96, 1471.54, 13.5148),255).RotateToEuler(Vector(0, 0, 1),1);
CreateObject(429,1,Vector(-1588.87, 1459.12, 13.5148),255).RotateToEuler(Vector(0, 0, 0.9),1);
CreateObject(429,1,Vector(-1618.98, 1458.27, 13.5148),255).RotateToEuler(Vector(3.14159, 3.14159, -0.991593),1);
CreateObject(429,1,Vector(-1639.57, 1470.78, 13.5148),255).RotateToEuler(Vector(-3.14159, -3.14159, -0.958407),1);
CreateObject(429,1,Vector(-1655.3, 1480.37, 13.5148),255).RotateToEuler(Vector(3.14159, 3.14159, -1.09159),1);
CreateObject(429,1,Vector(-1667.22, 1487.75, 13.5148),255).RotateToEuler(Vector(3.14159, 3.14159, -1.04159),1);
CreateObject(389,1,Vector(-1668.69, 1489.56, 10.1263),255).RotateToEuler(Vector(3.14159, 3.14159, 0.591593),1);
CreateObject(389,1,Vector(-1666.04, 1493.61, 10.1263),255).RotateToEuler(Vector(3.14159, 3.14159, 0.591593),1);
CreateObject(389,1,Vector(-1663.42, 1497.58, 10.1263),255).RotateToEuler(Vector(3.14159, 3.14159, 0.591593),1);
CreateObject(389,1,Vector(-1660.76, 1501.4, 10.1263),255).RotateToEuler(Vector(3.14159, 3.14159, 0.591593),1);
print("Bridge Created At Main Station Of Train");
}
catch(e) print( "Main Station Bridge Error: " + e );
}
@soulshaker must check it
Not this, I mean by the timers, which we used for the movement of train.
Quote from: soulshaker on Sep 07, 2015, 05:02 PMNot this, I mean by the timers, which we used for the movement of train.
Ok i understood, now try the bridge that i've posted
Quote from: soulshaker on Sep 07, 2015, 05:02 PMNot this, I mean by the timers, which we used for the movement of train.
Oh please post it, players may include it or not, I need it
Quote from: KAKAN on Sep 07, 2015, 06:02 PMOh please post it, players may include it or not, I need it
File Updated (http://souly.vcmp.in/vcmp/VCMPTrain.zip)
Enjoy ;)
Thanks!
:( I tried my best to run train on track but train give me bad way
LOL, he gave a total snippet, and u can't just run it XD
Quote from: FinchDon on Sep 08, 2015, 09:35 AM:( I tried my best to run train on track but train give me bad way
Please read the Readme.txt, and before saying something not working, please use it in a blank script. For example just load
train.nut in your
server.cfg and add the
store folder then test it. If it works in a blank script but not when you adapt it to your main script then please stop scripting and sorry I can't help you
Quote from: Kusanagi on Sep 07, 2015, 04:58 PMAh souly, actually the one i was using that just has one timer me and kp together made that system btw here is a bridge for main station
@soulshaker must check it
Wow man it looks cool, Added and file updated. Please refer to the first post.
Better now, Good work. I'll change it's position to my custom hogwartz :D
Good work both of you
I didn't wanted to bump this topic but seriously noobs will start complaining for errors without even paying attention to the objects.xml in store/objects.
So, Change:
train <- CreateObject( 6088, 1, -1629.15, 1496.43, 26.5081, 255 );
To
train <- CreateObject( 6048, 1, -1629.15, 1496.43, 26.5081, 255 );
Yea,, old bug.
Hi guys if someone still have the train.zip file so give me the download link cauz the download link provided by
@soulshaker is not working. ;D
Wow published it in «on September 7th, 2015, 08:03 AM» and am watching it now wow this cool
Quote from: zeus on Aug 02, 2016, 06:30 AMHi guys if someone still have the train.zip file so give me the download link cauz the download link provided by @soulshaker is not working. ;D
Link updated.
Sorry for delay,was inactive these days.
how you able to convert VIce city mods to VCMP ?
there are many tutorials posted in forum regarding that, try to use the search option