Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: maxorator on Mar 06, 2016, 01:59 PM

Title: Client Update Released (6 March)
Post by: maxorator on Mar 06, 2016, 01:59 PM
A client update has been released for 04rel003.




Quick guide to custom skins

Each custom skin is one .7z archive in store/skins folder, where the file name format is z<skinid>_<skinname>.7z. Skin ID is in the range 200-249, and the custom skins can be used in-game with the same IDs that are specified in the file name.

Archives must contain the following files (only the file extension matters):

This is what the .xml file may look like:
<?xml version="1.0" encoding="ASCII"?>
<skin>
<basic>
<name>Awesome Skin</name>
<animgroup>man</animgroup>
<animfile>null</animfile>
</basic>
</skin>

The animation group and animation file values are the same as you would use in default.ide.
Title: Re: Client Update Released (6 March)
Post by: Xmair on Mar 06, 2016, 02:05 PM
FINALLY!! YAY :DD
Title: Re: Client Update Released (6 March)
Post by: WiLsOn on Mar 06, 2016, 02:14 PM
Nice nice. :D
Title: Re: Client Update Released (6 March)
Post by: Drake on Mar 06, 2016, 02:14 PM
You know what, I just said a guy today that Custom skins will take some time(months) to actually come out but this surprised me!

Great work @maxorator
Title: Re: Client Update Released (6 March)
Post by: MacTavish on Mar 06, 2016, 02:17 PM
Awesome
Title: Re: Client Update Released (6 March)
Post by: [Elv]Woodland on Mar 06, 2016, 02:26 PM
Good job :P
Title: Re: Client Update Released (6 March)
Post by: Xmair on Mar 06, 2016, 02:31 PM
I crashed when I changed my skin to a custom skin.
Title: Re: Client Update Released (6 March)
Post by: maxorator on Mar 06, 2016, 02:34 PM
Quote from: Xmair on Mar 06, 2016, 02:31 PMI crashed when I changed my skin to a custom skin.
Can you show me the archive you used?
Title: Re: Client Update Released (6 March)
Post by: MacTavish on Mar 06, 2016, 02:45 PM
reconnecting after setting skin cause crash to game here is the archieve http://files.thijn.ovh/download/860d948bd1faa75f0f690f1f1f7b1ca4/z200_player.7z
Title: Re: Client Update Released (6 March)
Post by: maxorator on Mar 06, 2016, 02:51 PM
Quote from: Kusanagi on Mar 06, 2016, 02:45 PMreconnecting after setting skin cause crash to game here is the archieve http://files.thijn.ovh/download/860d948bd1faa75f0f690f1f1f7b1ca4/z200_player.7z
Fixed now.
Title: Re: Client Update Released (6 March)
Post by: Xmair on Mar 06, 2016, 02:54 PM
Quote from: maxorator on Mar 06, 2016, 02:34 PM
Quote from: Xmair on Mar 06, 2016, 02:31 PMI crashed when I changed my skin to a custom skin.
Can you show me the archive you used?
Link pmed.
Title: Re: Client Update Released (6 March)
Post by: maxorator on Mar 06, 2016, 03:00 PM
Quote from: Xmair on Mar 06, 2016, 02:54 PM
Quote from: maxorator on Mar 06, 2016, 02:34 PM
Quote from: Xmair on Mar 06, 2016, 02:31 PMI crashed when I changed my skin to a custom skin.
Can you show me the archive you used?
Link pmed.
You can't use San Andreas skins, they are too different (different number of bones and stuff, doesn't work with VC animations).
Title: Re: Client Update Released (6 March)
Post by: Sebastian on Mar 06, 2016, 03:16 PM
Nice update !
Tested custom skins and they are loading, but there is a bug: animgroup and animfiles won't change anything...
Whatever you will write there, will apply the same default anims.

Here is the proof: http://www.solidfiles.com/d/f38f3e3017/
This skin was supposed to give skating anims, but it doesn't... Hope it will be fixed soon.

PS: Original line from default.ide:
# modelId, ModelName, TxdName, Default pedtype,
# animGroup(man,cop,woman,fatwoman,sexywoman...), cars can drive mask(in hex),
# animfile, radio1, radio2

78, WMYSK, WMYSK, CIVMALE, STAT_SKATER, skate, 0, skate, 9,9
Title: Re: Client Update Released (6 March)
Post by: Shawn on Mar 06, 2016, 03:29 PM
had a conversation with drake today about the custom skins
now u know how lucky i am 8)
Title: Re: Client Update Released (6 March)
Post by: Drake on Mar 06, 2016, 03:44 PM
Quote from: Shawn on Mar 06, 2016, 03:29 PMhad a conversation with drake today about the custom skins
now u know how lucky i am 8)
Quote from: Drake on Mar 06, 2016, 02:14 PMYou know what, I just said a guy today that Custom skins will take some time(months) to actually come out but this surprised me!

Great work @maxorator
Title: Re: Client Update Released (6 March)
Post by: ysc3839 on Mar 06, 2016, 04:17 PM
Quote from: maxorator on Mar 06, 2016, 03:00 PM
Quote from: Xmair on Mar 06, 2016, 02:54 PM
Quote from: maxorator on Mar 06, 2016, 02:34 PM
Quote from: Xmair on Mar 06, 2016, 02:31 PMI crashed when I changed my skin to a custom skin.
Can you show me the archive you used?
Link pmed.
You can't use San Andreas skins, they are too different (different number of bones and stuff, doesn't work with VC animations).
Use 3dsmax, it's easy to convert it to VC.
Title: Re: Client Update Released (6 March)
Post by: maxorator on Mar 06, 2016, 04:46 PM
Quote from: sseebbyy on Mar 06, 2016, 03:16 PMNice update !
Tested custom skins and they are loading, but there is a bug: animgroup and animfiles won't change anything...
Whatever you will write there, will apply the same default anims.

Here is the proof: http://www.solidfiles.com/d/f38f3e3017/
This skin was supposed to give skating anims, but it doesn't... Hope it will be fixed soon.

PS: Original line from default.ide:
# modelId, ModelName, TxdName, Default pedtype,
# animGroup(man,cop,woman,fatwoman,sexywoman...), cars can drive mask(in hex),
# animfile, radio1, radio2

78, WMYSK, WMYSK, CIVMALE, STAT_SKATER, skate, 0, skate, 9,9
Added an option overrideanims that will make the skin use its own animations instead of player animations.
Title: Re: Client Update Released (6 March)
Post by: KAKAN on Mar 06, 2016, 05:05 PM
Awesome work max! Was waiting for this from months. And now, it's finally here! Will enjoy it soon!
Title: Re: Client Update Released (6 March)
Post by: DizzasTeR on Mar 06, 2016, 05:51 PM
Just curious for GUIs now
Title: Re: Client Update Released (6 March)
Post by: Murdock on Mar 06, 2016, 06:00 PM
Quote from: vito on Mar 06, 2016, 05:54 PMGreat. Animations from http://www.gtagarage.com/mods/show.php?id=17115 + some custom skins and we can make a porn!

That's already been done using custom anims on custom weapons :P
Title: Re: Client Update Released (6 March)
Post by: Anik on Mar 06, 2016, 06:02 PM
Please add the player.Gravity too
Title: Re: Client Update Released (6 March)
Post by: KAKAN on Mar 06, 2016, 06:08 PM
Quote from: Doom_Kill3R on Mar 06, 2016, 05:51 PMJust curious for GUIs now
That's something which every owner would like to see in their script(s) { especially in login/register )
Title: Re: Client Update Released (6 March)
Post by: Marcell on Mar 06, 2016, 06:49 PM
Awesome, suggested this too! Thanks
Title: Re: Client Update Released (6 March)
Post by: Finch Real on Mar 07, 2016, 04:56 AM
Thats Awesome
Title: Re: Client Update Released (6 March)
Post by: KAKAN on Mar 07, 2016, 04:34 PM
Another suggestion, add the support for string like IPs, for ex: someddns.noip.me or something like that. That'd be great! My server IP changes, and I don't want the players to download the things again and again.
Title: Re: Client Update Released (6 March)
Post by: ysc3839 on Mar 07, 2016, 04:44 PM
Quote from: KAKAN on Mar 07, 2016, 04:34 PMAnother suggestion, add the support for string like IPs, for ex: someddns.noip.me or something like that. That'd be great! My server IP changes, and I don't want the players to download the things again and again.
This requires browser update. Because the browser stores IP instead of hostname.
I misunderstand you. I think it's no problem to support hostname on client.
Title: Re: Client Update Released (6 March)
Post by: KAKAN on Mar 08, 2016, 12:38 PM
Oh well, the custom skins are not working for some peoples, any reasons?
Title: Re: Client Update Released (6 March)
Post by: Milko on Mar 08, 2016, 04:03 PM
Quote from: KAKAN on Mar 08, 2016, 12:38 PMOh well, the custom skins are not working for some peoples, any reasons?

yes
Title: Re: Client Update Released (6 March)
Post by: maxorator on Mar 08, 2016, 07:17 PM
A follow-up update to this broke Steam version. It's fixed now.