Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: Stormeus on May 25, 2017, 04:11 PM

Title: Client Update for 0.4 Released (2017-05-25)
Post by: Stormeus on May 25, 2017, 04:11 PM
A client update has been released for 04rel004.
This update will take effect upon reloading the browser.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: EK.IceFlake on May 25, 2017, 04:14 PM
VCMP has risen from the dead I guess.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: Anik on May 25, 2017, 04:28 PM
Great!! No more crashes :D
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: PunkNoodle on May 25, 2017, 04:34 PM
\o/ fuck yeah, keep it up! \o/
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: DizzasTeR on May 25, 2017, 04:53 PM
Wow this was faster than expected. @Stormeus please support for links to play .mp3 sounds if possible, very advantageous and I have some epic ideas for it
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: Casper on May 25, 2017, 05:09 PM
great
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: KAKAN on May 25, 2017, 05:33 PM
AAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: krystianoo on May 25, 2017, 07:05 PM
Passengers still can't exit fast-moving vehicles. After throwing one grenade you enter the 'fast-throwing' animation in which you throw the grenade at a small distance and relatively quickly. This didn't happen earlier.


Additionaly, you can't enter 'other vehicles' when on a vehicle.

Example: When I'm on a boat and a friend flies low enough for me to get onto the heli, I can't get onto it because pressing F or the passenger key causes my character to go towards the boat even though I'm not close to the 'steering wheel' of it.

This may be because of the 'warpzone' for the boat? (e.g get teleported into the boat when you're near it)
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: EightyVice on May 25, 2017, 08:34 PM
Quote from: KAKAN on May 25, 2017, 05:33 PMAAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
for fast load i think OGG will beat ACC
btw Fastest Update :v cool one
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: luchgox on May 25, 2017, 08:38 PM
great work !!
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: . on May 25, 2017, 09:04 PM
Quote from: Zeyad Ahmed on May 25, 2017, 08:34 PM
Quote from: KAKAN on May 25, 2017, 05:33 PMAAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
for fast load i think OGG will beat ACC
btw Fastest Update :v cool one

OGG is a container not a codec. OGG is meant to (kinda) store the output from other codecs. You're confusing OGG with the Vorbis codec which is commonly used in association with OGG containers.

As for who's better and who's faster. No one really care's at this point as Vorbis has been made "obsolete" by the OPUS (https://opus-codec.org/) codec (made by the same people that maintained Vorbis)  which (at least on paper) beats the sh!t out of everything else in therms of compression and quality.

You should be thankful you can use compressed audio and leave the complaining about audio quality to the people that have high-definition audio setups and not just your sh!tty laptop speakers.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: Anik on May 26, 2017, 04:55 AM
The game still crashes if any GUISprite is on the screen.

Also, GUI_FLAG_TEXT_TAGS not working on compiled script.
@Stormeus
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: EightyVice on May 26, 2017, 07:43 AM
Quote from: . on May 25, 2017, 09:04 PM
Quote from: Zeyad Ahmed on May 25, 2017, 08:34 PM
Quote from: KAKAN on May 25, 2017, 05:33 PMAAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
for fast load i think OGG will beat ACC
btw Fastest Update :v cool one

OGG is a container not a codec. OGG is meant to (kinda) store the output from other codecs. You're confusing OGG with the Vorbis codec which is commonly used in association with OGG containers.

As for who's better and who's faster. No one really care's at this point as Vorbis has been made "obsolete" by the OPUS (https://opus-codec.org/) codec (made by the same people that maintained Vorbis)  which (at least on paper) beats the sh!t out of everything else in therms of compression and quality.

You should be thankful you can use compressed audio and leave the complaining about audio quality to the people that have high-definition audio setups and not just your sh!tty laptop speakers.
hmm you think just i test it on my PC? or what man , just be calm while talking
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: EK.IceFlake on May 26, 2017, 07:46 AM
Quote from: Zeyad Ahmed on May 26, 2017, 07:43 AM
Quote from: . on May 25, 2017, 09:04 PM
Quote from: Zeyad Ahmed on May 25, 2017, 08:34 PM
Quote from: KAKAN on May 25, 2017, 05:33 PMAAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
for fast load i think OGG will beat ACC
btw Fastest Update :v cool one

OGG is a container not a codec. OGG is meant to (kinda) store the output from other codecs. You're confusing OGG with the Vorbis codec which is commonly used in association with OGG containers.

As for who's better and who's faster. No one really care's at this point as Vorbis has been made "obsolete" by the OPUS (https://opus-codec.org/) codec (made by the same people that maintained Vorbis)  which (at least on paper) beats the sh!t out of everything else in therms of compression and quality.

You should be thankful you can use compressed audio and leave the complaining about audio quality to the people that have high-definition audio setups and not just your sh!tty laptop speakers.
hmm you think just i test it on my PC? or what man , just be calm while talking
Face the truth.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: XForce111 on May 26, 2017, 10:54 AM
Thank you for update.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: SAzEe21 on May 26, 2017, 12:03 PM
really it's too fast.
Title: Re: Client Update for 0.4 Released (2017-05-25)
Post by: KAKAN on May 26, 2017, 01:47 PM
Quote from: Zeyad Ahmed on May 26, 2017, 07:43 AM
Quote from: . on May 25, 2017, 09:04 PM
Quote from: Zeyad Ahmed on May 25, 2017, 08:34 PM
Quote from: KAKAN on May 25, 2017, 05:33 PMAAC would be better than OGG. Not complaining, just saying. Its some incredible work done here. Best of luck, Stormeus.
for fast load i think OGG will beat ACC
btw Fastest Update :v cool one

OGG is a container not a codec. OGG is meant to (kinda) store the output from other codecs. You're confusing OGG with the Vorbis codec which is commonly used in association with OGG containers.

As for who's better and who's faster. No one really care's at this point as Vorbis has been made "obsolete" by the OPUS (https://opus-codec.org/) codec (made by the same people that maintained Vorbis)  which (at least on paper) beats the sh!t out of everything else in therms of compression and quality.

You should be thankful you can use compressed audio and leave the complaining about audio quality to the people that have high-definition audio setups and not just your sh!tty laptop speakers.
hmm you think just i test it on my PC? or what man , just be calm while talking
This is what happens when you prove someone wrong.
Zeyad, what he said is right. The thing we use is Vorbis OGG, I remember reading it somewhere.