Hi there, one of my firend returned to vc:mp, but his mouse wasn't working in the game, but it was working in the main menu. I tried adding the dx input 8 dll, setting compatibility mode to Windows 98/ME and XP SP2, running compatiblity assistant, deleting the VC user files, setting the resolution to biggest and lowest values.
I'm looking for a solution from ya. I was thinking about using Silent Patch in VC:MP but I think this is possible.
Quote from: Athanatos on Nov 11, 2018, 07:53 AMHi there, one of my firend returned to vc:mp, but his mouse wasn't working in the game, but it was working in the main menu. I tried adding the dx input 8 dll, setting compatibility mode to Windows 98/ME and XP SP2, running compatiblity assistant, deleting the VC user files, setting the resolution to biggest and lowest values.
I'm looking for a solution from ya. I was thinking about using Silent Patch in VC:MP but I think this is possible.
Restart the Controls
Quote from: UrbanY on Nov 11, 2018, 01:28 PMQuote from: Athanatos on Nov 11, 2018, 07:53 AMHi there, one of my firend returned to vc:mp, but his mouse wasn't working in the game, but it was working in the main menu. I tried adding the dx input 8 dll, setting compatibility mode to Windows 98/ME and XP SP2, running compatiblity assistant, deleting the VC user files, setting the resolution to biggest and lowest values.
I'm looking for a solution from ya. I was thinking about using Silent Patch in VC:MP but I think this is possible.
Restart the Controls
He reseted the controls few times. Even deleted the folder where the controls are saved.
What does he need the mouse for in game? Moving the freeview camera around?A little clarity would help
Yes, he can't move the third person camera in-game. The mouse works well in the main menu.
Try toggling windowed mode.
^ That and I know this is going to sound silly. But if he used a different windower program with vcmp that should help with the optional libraries, a good one would be D3DWindower. There's a lot of options in that program.
Quote from: EK.IceFlake on Nov 11, 2018, 02:06 PMTry toggling windowed mode.
Quote from: Motley on Nov 11, 2018, 02:39 PM^ That and I know this is going to sound silly. But if he used a different windower program with vcmp that should help with the optional libraries, a good one would be D3DWindower. There's a lot of options in that program.
Gonna try these.
Meant to mention to make sure classic controls didn't oddly get set. I'd suggest he go to story mode and set it. then return to vcmp. classic controls you can't use the mouse to free view up and down, only left and right
Quote from: Motley on Nov 11, 2018, 03:15 PMMeant to mention to make sure classic controls didn't oddly get set. I'd suggest he go to story mode and set it. then return to vcmp. classic controls you can't use the mouse to free view up and down, only left and right
He wasn't using classic controls.
Strangely he fixed it himself by using the invert mouse setting.