Vice City: Multiplayer

VC:MP Discussion => General Discussion => Topic started by: SpitFire on Dec 18, 2018, 09:11 PM

Title: Suggestion - Opcodes
Post by: SpitFire on Dec 18, 2018, 09:11 PM
I've been thinking for a long time about what can help to make scripting easier. And i've got the answer. Why not just make opcodes usable? Like, this will open up so many new possibilities that is still unavailable.It includes swimming, attaching to entities, creating particles and fires, some checks and moreover.
Title: Re: Suggestion - Opcodes
Post by: umar4911 on Dec 22, 2018, 03:54 PM
Slc can help you in this. I cannot tag him here
Title: Re: Suggestion - Opcodes
Post by: NicusorN5 on Dec 22, 2018, 04:18 PM
Quote from: umar4911 on Dec 22, 2018, 03:54 PMSlc can help you in this. I cannot tag him here
Opcodes are actually functions called in the main,scm file.
Title: Re: Suggestion - Opcodes
Post by: SpitFire on Dec 24, 2018, 08:34 PM
It can be used without .cs or .scm scripts, on C++ language, by using plugin SDK.
Title: Re: Suggestion - Opcodes
Post by: NicusorN5 on Dec 24, 2018, 09:14 PM
Quote from: SpitFire on Dec 24, 2018, 08:34 PMIt can be used without .cs or .scm scripts, on C++ language, by using plugin SDK.
It cannot be done server-side. You will need to use modified vcmp clients for this.
Title: Re: Suggestion - Opcodes
Post by: SpitFire on Dec 25, 2018, 07:01 AM
Um, Its a suggestion to VCMP Developers, i just need some support from community, thats why i posted it here.
Title: Re: Suggestion - Opcodes
Post by: SamsunJ4 on Jan 20, 2019, 04:07 PM
yes fuck off, no one is gonna do this
Title: Re: Suggestion - Opcodes
Post by: Radon on Jan 21, 2019, 08:56 AM
Quote from: SamsunJ4 on Jan 20, 2019, 04:07 PMyes fuck off, no one is gonna do this
None even invited you here, you should better fuck out of this topic if you got nothing else better to say.

Anyways, seems a cool idea but with the actual status of the developers, will take some good time..
Title: Re: Suggestion - Opcodes
Post by: SamsunJ4 on Jan 21, 2019, 09:31 AM
Quote from: Radon on Jan 21, 2019, 08:56 AM
Quote from: SamsunJ4 on Jan 20, 2019, 04:07 PMyes fuck off, no one is gonna do this
None even invited you here, you should better fuck out of this topic
In this case, pls show me your invitation, you, yourself can gtfo of this forum if cant show me your invitation.
Title: Re: Suggestion - Opcodes
Post by: NicusorN5 on Jan 21, 2019, 02:20 PM
Can agree that opcodes can be a good idea (please dont implement the the save game,rc vehicle or, cutscenes opcodes) .

 Anyway, tbh the devs aren't going to implement that because they don't have time for anything related to vcmp.
Title: Re: Suggestion - Opcodes
Post by: DizzasTeR on Jan 22, 2019, 12:44 PM
Definitely a big boost in the features of VCMP, however its up to the developers when they have time and interest, they are currently inactive.

Locked to avoid further absurd conversations.

@SamsunJ4, Watch your language next time, take this as a warning.