Vice City: Multiplayer

VC:MP Discussion => Support => Topic started by: BixelBG on Aug 12, 2019, 02:53 PM

Title: is SAiVC supported?
Post by: BixelBG on Aug 12, 2019, 02:53 PM
And can i just run a server on it? I know it was supported before we played it with friends
Title: Re: is SAiVC supported?
Post by: Sebastian on Aug 12, 2019, 03:08 PM
VC:MP supports custom objects/weapons/vehicles/map icons, so you are able to port SAiVC map and play on it.
Title: Re: is SAiVC supported?
Post by: NicusorN5 on Aug 12, 2019, 07:08 PM
It's not that tho, SAiVC also increased VC's bounds
Title: Re: is SAiVC supported?
Post by: BixelBG on Aug 13, 2019, 03:03 PM
Any idea if anyone have tryed to implement SAiVC into VC?
Title: Re: is SAiVC supported?
Post by: Sebastian on Aug 22, 2019, 09:35 PM
Quote from: BixelBG on Aug 13, 2019, 03:03 PMAny idea if anyone have tryed to implement SAiVC into VC?

Nobody shown such a thing ... so I don't think so.

Quote from: Athanatos on Aug 12, 2019, 07:08 PMIt's not that tho, SAiVC also increased VC's bounds

He is right. Unfortunately, we are not able to increase VC's bounds, so there is not enough room for SAiVC.
Title: Re: is SAiVC supported?
Post by: NicusorN5 on Aug 23, 2019, 09:54 AM
There's a vc patcher that increased the bounds, pretty cool, should be implemented in VC:MP too.