Vice City: Multiplayer

News & Announcements => Client Updates => Topic started by: Stormeus on May 29, 2015, 05:27 PM

Title: Client Updates Released (29 May)
Post by: Stormeus on May 29, 2015, 05:27 PM
Multiple client updates have been released for 04rel002.

Update 1

Update 2

This update will take effect upon loading the browser or joining a 04rel002 server.
Title: Re: Client Updates Released (29 May)
Post by: Fjose on May 29, 2015, 07:41 PM
QuoteAdded support for checkpoints. (Only one checkpoint at a time should be shown to a player.)
Added support for spheres.
How use these two things? 8) forget it
Title: Re: Client Updates Released (29 May)
Post by: Zeke on May 30, 2015, 04:38 PM
Quote from: stormeus on May 29, 2015, 05:27 PMUpdate 1
  • As part of an ongoing anticheat effort, ASIs may no longer be loaded. game_allowedmods is no longer a valid setting.

This update will take effect upon loading the browser or joining a 04rel002 server.

Oh noes Storm, you just killed off our work :[
VCA was already a part of Sky City 04 and now we have to scrap it :[

Death to Stormeus!
Title: Re: Client Updates Released (29 May)
Post by: Gudio on May 30, 2015, 08:58 PM
Server owner should decide if dlls can be used by players. :P
Title: Re: Client Updates Released (29 May)
Post by: maxorator on May 30, 2015, 09:33 PM
Quote from: Zeke on May 30, 2015, 04:38 PM
Quote from: stormeus on May 29, 2015, 05:27 PMUpdate 1
  • As part of an ongoing anticheat effort, ASIs may no longer be loaded. game_allowedmods is no longer a valid setting.

This update will take effect upon loading the browser or joining a 04rel002 server.

Oh noes Storm, you just killed off our work :[
VCA was already a part of Sky City 04 and now we have to scrap it :[

Death to Stormeus!

One question about VCA - is it vital for it to be loaded before being connected to the server?