Vice City: Multiplayer

VC:MP Discussion => Support => Bugs and Crashes => Topic started by: umar4911 on Apr 06, 2020, 06:44 PM

Title: [BUG] GUILabel.Size
Post by: umar4911 on Apr 06, 2020, 06:44 PM
Description
GUILabel.Size doesn't change when GUILabel.FontSize is changed

Reproducible
Always

What you were doing when the bug happened
I changed FontSize and printed the values

What you think caused the bug
The Developers
Title: Re: [BUG] GUILabel.Size
Post by: NicusorN5 on Apr 06, 2020, 07:18 PM
Quote from: umar4911 on Apr 06, 2020, 06:44 PMWhat you think caused the bug
The Developers
Oh yes :D

Delete VC:MP no bugs ;)
Title: Re: [BUG] GUILabel.Size
Post by: DizzasTeR on Apr 07, 2020, 04:57 AM
Why should the Size change just cuz the FontSize changed? More like the text should get cut-out or wrapped if there's enough vertical space, don't think this really is an issue.
Title: Re: [BUG] GUILabel.Size
Post by: umar4911 on Apr 07, 2020, 05:07 AM
Quote from: Doom_Kill3R on Apr 07, 2020, 04:57 AMWhy should the Size change just cuz the FontSize changed? More like the text should get cut-out or wrapped if there's enough vertical space, don't think this really is an issue.
When made, Size is made perfect according to the fontSize. Later when FontSize is either increased or decreased, the alignment goes imperfect especially GUI.ScreenSize is changed