A client update has been released for 04rel006.
While this is NOT the 0.4.7 update it does include a lot of the quality-of-life improvements (and more!) from 0.4.7 all while still being backward compatible with current 0.4.6 servers!
- Fixed crash when enabling color tags after creating element
- Fixed crash when deleting elements after OnClick
- Fixed elements with keyboard control refocusing themselves
- Fixed not being able to unfocus GUI elements
- Fixed camera breakage when spectating while drunk
- Fixed boat wakes rendering incorrectly on non-default water levels
- Client now hides 2dfx and special sounds when world is hidden
- Fixed corona reflections on non-AGP graphics
- Stopped VC disabling disk caching (this may improve I/O on older machines)
- Fixed pickup shadows that were broken when VC was ported to the PC
- Fixed critical shot immunity
- Fixed fall damage immunity
- Fixed some objects becoming undeletable when moved
- Custom hunters can now fire missiles (requires updated server to function)
- Fixed game text style 5 not clearing as it should
- Fixed KillCommandDelay sdk function
- Fixed script crash when printing long messages
- Fixed being able to enter vehicle as passenger while frozen
- GUI events are no longer processed if the element is hidden
- Fixed /recordkey command
- UID2 is now unique per server
- Fixed checkpoint position not updating correctly
- Fixed spectate graphical issue
- Fixed setting water levels when using custom waterpro.dat
- Fixed checkpoints not updating correctly
- Checkpoints now use the alpha value correctly
- Fixed vehicle horn sync
- Fixed some (if not all) SetHandlingData issues
- Fixed GUI skins not loading in build mode
- Fixed game crashing when World.FindLocalPlayer() is called
- Fixed exceptions from custom content being unhandled in build mode
- Fixed an issue where onObjectShot was not being called for explosions
- Fixed element 'FontSize' not changing size correctly if called before 'Text'.
- Updated third-party components
- Fixed players being able to launch missiles while frozen/unable to attack (requires new server)
- Fixed projectile crash exploit (requires new server)
- Added the ability to replace the generic.txd - /store/maps/generic.txd
- Other general fixes and improvements
This update will take effect upon reloading the browser.
NOTE: Changes have been made to UID2. This will mean all clients have a new UID, possibily invalidating previous bans.
Happy Holidays :)
Very Good
Rip greenless mod
Happy holidays!
Merry Christmas
Nice gift for Christmas! Kudos to AdTec!
Merry Christmas and thanks for the Update!
Finally. Nice update
Thanks for the update, keep 'em coming!
QuoteFixed corona reflections on non-AGP graphics
It's good to see you guys still supporting old hardware.